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    Thursday, April 22, 2021

    Ghost Recon - When someone puts a ghost chilli in your rations

    Ghost Recon - When someone puts a ghost chilli in your rations


    When someone puts a ghost chilli in your rations

    Posted: 22 Apr 2021 12:42 PM PDT

    Hunter

    Posted: 22 Apr 2021 08:24 AM PDT

    It would be nice if we could get a MK19 automatic grenade launcher as an alternative to the gatling gun on land vehicles, similar to how we can choose between the gatling gun or the rockets on the overseer. This can done as a MK2 variant of the MC-1 restraint (it kinda reminds me of the M-ATV)

    Posted: 22 Apr 2021 02:22 PM PDT

    Who said Ghost Recon isn't fun ..?

    Posted: 22 Apr 2021 01:21 AM PDT

    Finally played Amber Ruin!

    Posted: 22 Apr 2021 02:01 PM PDT

    Bring the M110 to breakpoint!!!

    Posted: 22 Apr 2021 06:01 PM PDT

    Rare Pac Katari moment!

    Posted: 22 Apr 2021 05:51 PM PDT

    US Navy SEALs In AOR2/MC mix

    Posted: 22 Apr 2021 03:33 PM PDT

    Riverside Camping - Wildlands

    Posted: 22 Apr 2021 04:10 PM PDT

    When you’re down just fight harder��

    Posted: 22 Apr 2021 09:33 AM PDT

    Ghost Recon Breakpoint GHOST CHALLENGE. . A challenge for the Elitists.

    Posted: 22 Apr 2021 05:30 PM PDT

    Ghost Recon Breakpoint GHOST CHALLENGE . A challenge for the Elitists. You haven't played Ghost Recon until you've played the Ghost Challenge. ;)

    Welcome to the Ghost Challenge. These are custom parameters (created by me) and implemented to create the ultimate immersive challenge. The goal is to survive as long as possible without dying while traveling and completing missions. Teamwork and precise communication is crucial for survival in this challenge.

    NOTE: THE GHOST CHALLENGE IS MEANT TO BE PLAYED FROM A FRESH START WITH A DEDICATED GAME PROFILE AND A FULL SQUAD.

    GHOST EXPERIENCE PARAMETERS

    - Gear Level: Off

    - Difficulty Enemies: Extreme

    - Difficulty - Tactical: Custom

    - Interface: Custom

    - Social & Bivouacs: Restricted

    - Exploration Mode: Not Guided

    WORLD PARAMETERS

    - Event Parameter: Classic

    ENEMY POPULATION

    - Drone Presence: Classic

    - Azrael Patrols Frequency: Classic

    - Helicopter Patrols Frequency: Classic

    SETTINGS > TACTICAL & BIVOUAC

    TACTICAL

    - Main Weapon Slot: 1 when running with a full squad of real players. Lone Wolf or when playing with AI you can use 2 slots.

    - Bandage Quantity: Unlimited

    - Syringes Heal Injuries: Off when you have a full squad of real players. Otherwise keep it on.

    - Risk of Injury: Always

    - Stamina Consumption: Extreme

    - Health Regeneration: None

    - Ammo Loss on Reload: On

    - Darkest Night: On

    SOCIAL & BIVOUACS

    - Shop at Bivouacs: All

    - Garage at Bivouac: All

    INTERFACE

    Crosshair, Stamina, Weapon and Technique:

    - Crosshairs: Never. I recommend turning cross-hairs on when using turrets or misile/grenade launchers. Your call.

    - Hit Markers: Never

    - Stamina: Never

    - Weapon and Item Display: Never

    - Class Technique: Never

    DETECTION & WARNING

    - Detection Gauge: Never

    - Warning Message: None

    LOOT - MARKERS & SHADERS

    - 3D Markers - Loot: Never

    - Interaction Shader: Never

    HUD Markers

    - HUD Markers - Enemies: Never

    - HUD Markers - Allies: Never

    - HUD Markers - Teammates: Never

    - HUD Markers - Objectives: Never

    - HUD Markers Communication: Never

    - HUD Marker Alerts: Never

    - HUD Marker - Locations: Never

    MAPS

    - MiniMap: Never

    - Maps - Detection Clouds: Never

    - Maps - Enemy Icons: Never

    - Maps - Ally Icons: Never

    - TacMap - Undiscovered Locations: Dynamic

    COOP AND SYNCSHOT MODULES: Never

    NOTIFICATIONS AND LOCATIONS

    - Current Location: Never

    BIVOUACS

    Specific bivouacs have been selected throughout Arora where Airfields have been built. These are the only bivouacs you can can use throughout the game.

    PROVINCE: BIVOUAC

    Mount Hodgson: Erewhon

    Smugglers Cove: Shacks Valley Bivouac

    Infinity: Diggers Gully Bivouac

    Fen Bog: Stinking Slough Bivouac

    Sinking Country: Garden Mangrove Bivouac

    New Argyll: Duart Mountain Bivouac

    Lake Country: Rocky Moor Bivouac

    Silent Mountain: Royal Ridge Bivouac

    New Stirling: Kelso Fields Bivouac

    Restricted Area 01: Pleasant Island Bivouac

    Liberty: Shelter Island Bivouac

    Seal Islands: Emelius Arm Bivouac

    Windy Islands: Passage Point Bivouac

    Egg Island: Albatross Hill Bivouac

    Channels: Lake Browne Bivouac

    Good Hope Mountain: Army Pass Bivouac

    Whalers Bay: Nor'Wester Cliff Bay Bivouac

    Wild Coast: Long Valley Bivouac (might change this)

    Cape North: Wall Mountain Bivouac

    Driftwood Islets: Scrubby Wood Bivouac

    Golem Island

    Sector 01: Unknown

    Sector 02: Unknown

    Sector 03: unknown

    RULES: Please note these guidelines/rules are constantly being updated/improved so check back frequently.

    - Only 1 weapon slot is allowed when you have a full squad. That includes AI or with real players. 1-3 players 2 weapon slots is allowed.

    - The designated sniper on your team is allowed to use 2 weapon slots. 1 sniper or DMR and one SMG or shot gun. The designated sniper is not allowed to carry an assault rifle.

    - If you carry an LMG then you are only allowed 1 weapon slot.

    - If you carry a shot gun you are allowed to carry an SMG with with.

    - If a teammate goes down they are not allowed to self respawn back into the game. Another team member must revive them. An exception to this is if you die because of a glitch or fall to your death because your character fails to parachute. You are then allowed to spawn yourself back into the game.

    - You are not allowed to quick swap your item wheel. Whatever items you select for your item wheel must remain until you visit a designated bivouc to resupply.

    - You are not allowed to craft items on the go. You must visit a designated bivouac to craft. (optional)

    - Recon and exploration is carried out during daylight and mission are executed during nightfall. (optional)

    - Div Lures and bullet distractions are not allowed.

    MAP/EXPLORATION

    - Any undiscovered location on the map you MUST explore on foot first. Once explored/discovered than you are able to use vehicles to travel into that zone.

    VEHICLES

    - You can only use vehicles that you call in from a designated bivouac. If that vehicle get destroyed then you will stuck traveling on foot. You may call in another vehicle by 1 member fast traveling to the nearest designated bivouac and traveling to your location in that vehicle.

    - You are allowed to steal vehicles that are off the beaten path. Examples are vehicles that are left alone in a field or side of the road where it is likely the keys are still in the ignition or they would be easy to find in a small location such as a check point. You must clear the area of hostiles before to steal the vehicle. Vehicles in large compounds or designated parking stalls are not allowed to be stolen.

    - You are not allowed to steal aircraft.

    - Aircraft are to be used for transport only. You are not permitted to use the weapons on the aircraft unless you are fired upon first and need to defend while in transport.

    - Aircraft weapon capabilities are allowed to be used against Behemoths. The only Behemoth you are NOT allowed to use aircraft against is the Ltd. Cole Walker main mission in Episode 01 located at the Howard Airfield base.

    DRONES

    - Drones are not allowed to be used: (optional)

    IF YOU DECIDE TO USE DRONES

    - Drones are not allowed to be used by teammates that are inside of an enemy compound. You must have a designated drone operator that stays outside the enemy compound running recon and over-watch if you want eyes in the sky while you are operating inside a base. An exception to this is lone wolf or playing with AI.

    RATIONS NOT ALLOWED

    - Health Regeneration (disabled by default in immersive)

    - Injury Resistance (Allowed in Lone Wolf)

    - Damage Resistance (Allowed in Lone Wolf)

    SKILL TREE: PERKS & ABILITIES

    NOT ALLOWED

    BASICS

    - Pack Mule

    RECON

    - Drone Cooldown

    - Drone Range

    - Drone Vision (Thermal and night vision is not allowed to be used with the drone)

    TACTICS

    - Inspired

    - Drone Hunter

    - Revivalist

    STEALTH

    - Syncshot Drone

    - Sixth Sense

    - Sensor Hack

    - Slim Shadow

    ASSAULT

    - Guerilla

    - Max Ammo

    - Feel No Pain

    - Cold Blooded

    GADGETS

    - Intel Grenade

    - EMP Grenades (Allowed to be used against Behemoths)

    CLASSES

    Class Abilities NOT allowed:

    - Assault: All allowed

    - Field Medic: Class Technique: Heal Drone - Class Proficiency: Self Revive (Allowed in Lone Wolf Mode)

    - Panther: Class Item: Cloaking Spray

    - Sharpshooter: Class Item: Sensor Launcher

    - Echelon: Class Technique: Sonar Vision

    - Engineer: Class Technique: Defense Drone (Allowed in Lone Wolf Mode)

    - Pathfinder: Scan and distraction from the predator drone are not allowed.

    Complete each mission as efficiently as possible. Stay quiet. Be fast. Be coordinated. Always have a plan. Drop the least amount of bodies.

    Bottom line: You play as if you only have one life like in Ghost Mode in Ghost Recon Wildlands.

    DRAWING BOARD/MISSION PLANNING: (optional) Drones are used to gather intelligence on enemy operations by taking pictures. While in your drone press the SHARE button on your PS4 controller to save a screenshot to your gallery. This will be your intel folder that you consult to plan your missions. You can take aerial pictures of bases, sniper towers, weak points, types and number of drones, generators, intel locations, sniper positions, patrol routes, number of enemies, VIP's and HVT's, escape vehicles, and surrounding areas.

    Conduct recon during the day for picture clarity then fast travel back to a Bivouac to consult the intel and come up with a plan of actions. We then carry out the mission under the cover of night.

    TIP: For the ultimate challenge don't use helicopters, thermal vision or drones.

    GOOD LUCK, STAY FROSTY AND MOST OF ALL HAVE FUN WITH THIS CHALLENGE! =D

    Once you give this a try leave a comment about your experience on this thread. =D

    submitted by /u/SnakeP1isken
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    Caveira in Wildlands ������☠️

    Posted: 22 Apr 2021 05:39 AM PDT

    Clothing suggestion: cut off crye shirt with underarmour

    Posted: 22 Apr 2021 03:25 AM PDT

    "On My Level" Parameter

    Posted: 22 Apr 2021 01:55 AM PDT

    In Breakpoint, enemies do not interact with the open world the same way the player does. Enemies do not stumble on steep terrain, or get injured in a firefight. The "On My Level" Parameter would change it so that enemies are capable of the same determents and benefits as the player. Meaning they can fall down on steep terrain, receive injuries and must treat them, or the chance to only go down and have the opportunity to be revived by a friendly. Enemies also now have a greater move set with the ability to go prone, dolphin dive, roll, and swim. For injuries how frequent they are is based on the players setting for their own injury frequency, as well as the syringes fixing injuries setting.

    submitted by /u/MacluesMH
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    A friendly reminder that the operation Silverstone missions are really really good. If you’re looking for more content after having beaten the story in the game, try them out.

    Posted: 22 Apr 2021 02:28 PM PDT

    Title.

    I saw some posters talking about having run out of things to do in the game...

    Check out operation silverstone

    (Edit: links for the pdf's below)

    It's a fantastic PDF that has 111 new missions for the game. And they all functionally work. They have really nice writing and set ups for each mission and all of the narrative and world building is completely within the setting of the game so it feels like a really beefy expansion pack to the story.

    I can't recommend it enough.

    In fact, this mission pack has kind of re-oriented how I view video games and what I can do with them. I had never considered it a serious thing to make up your own missions in a game that you can't physically mod. But holy cow, it's really cool.

    Edit: I forgot! there is another mission pack as well made by a different user. It's called "operation wildfire"...it has about 40 missions or so and is also a lot of fun. it has its own self contained story so it's a little different then the silverstone missions but they are really fun and have lots of unique uses of in game systems. using the chat window as a computer interface to upload hacking software...using flash bangs as signal flares, stuff like that. Great stuff!

    Edit: ok so I guess you can just copy paste the url on Apollo and it works. Heres the links:

    Operation silverstone:

    https://www.reddit.com/r/BreakPoint/comments/gn5voq/addon_campaign_for_breakpoint_operation/

    Operation wildfire:

    https://www.reddit.com/r/GhostRecon/comments/kfpwjr/ghost_recon_breakpoint_story_campaign_module/

    submitted by /u/yotothyo
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    Anybody else change the audio language for immersion/LARP purposes?

    Posted: 22 Apr 2021 09:51 AM PDT

    I can't be the only person to change the audio over to Russian when my guys are kitted up in Multicam with eotech-equipped Vityazs and PKs? (both in khaki net)

    If my guys are in woodland camo rocking a FAMAS/416 and MP7s, you best believe I'm slapping on Le Tricoleur and everyone's gonna parlez-vous.

    Flecktarn with G36s + P227s? Ranger Green gear with AUGs and the Caracal (closest to a Glock)? It's Deutsch time.

    I do wish there was an option to change the NPC/Enemy language or keep it in English. Also an option for accented English would really help with the Red Beret/DPM Smock/L1A1 thing I like to do. Anyone else change the audio language for immersion?

    submitted by /u/Scared-Cat4375
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    Grip Pod attachment changes reload animation.

    Posted: 22 Apr 2021 01:11 PM PDT

    Title. Don't know if this is known but the animation with an ASR looks so much better.

    submitted by /u/Bigvic95
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    Just a little shock & awe with the mini gun

    Posted: 22 Apr 2021 01:41 PM PDT

    Serious question - what are the legit criticisms of Breakpoint?

    Posted: 22 Apr 2021 02:07 PM PDT

    I loved wildlands but never picked up breakpoint. All I've ever heard about the game is that it's total trash, but I never understood why.

    What are some things to be aware of before buying?

    Thanks!

    edit: Thanks for the responses folks. I think I'll save my money. Shame, because I put so many hours into wildlands.

    submitted by /u/Snaffoo0
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    Shhhhh

    Posted: 22 Apr 2021 03:10 AM PDT

    Can someone explain how matchmaking works to me??

    Posted: 22 Apr 2021 01:14 PM PDT

    I don't understand it at all, it only gives me the option to join other players sessions and I'm never able to open my lobby up to random players, my two options are Friends only or No one. How would I open my lobby up so random players can join me, or is it just random?

    submitted by /u/internetguy226
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    Ghost recon Breakpoint question

    Posted: 22 Apr 2021 03:44 PM PDT

    How do I do the social hub tutorial I looked up how to get the ai teammates it said I have to do the tutorial I'm 99% sure I did but it won't let me get them

    submitted by /u/Casual_user1012
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    Photo mode

    Posted: 22 Apr 2021 11:04 AM PDT

    Think its fair to say the majority of us on this sub enjoy taking photos of our squad. I've recently played Cyberpunk 2077 and can't help but think how dope Breakpoint would be with similar features to the Cyberpunk photo mode, such as being able to move your characters position, change pose, facial expression, muzzle flash on/off etc. and do the same for each squad mate. Also it really grinds my gears how in Breakpoint tracer rounds disappear in photo mode, missed out on a good opportunity to take some awesome flicks. Just wondered if anyone else had any cool ideas that could hopefully be implemented one day

    submitted by /u/Cholo_Hopper
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