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    Friday, July 24, 2020

    Ghost Recon - [UPDATE][All Platforms] TU 2.1.0 Crash Issue Compensation + UbiFwd Rewards

    Ghost Recon - [UPDATE][All Platforms] TU 2.1.0 Crash Issue Compensation + UbiFwd Rewards


    [UPDATE][All Platforms] TU 2.1.0 Crash Issue Compensation + UbiFwd Rewards

    Posted: 24 Jul 2020 03:34 AM PDT

    Ghosts,

    As of yesterday, we have implemented our Hotfix to address the crashing issue that had emerged with the launch of TU 2.1.0. We deeply apologize for the impact this has had on some players ability to access the new content, as well as the frustration this issue has caused.

    In order to thank you for your patience as we dealt with the issue and ensure everyone has a chance to play the event, we've taken several steps:

    1. The Live Event has been extended until August 7 @ 9 AM UTC (previously July 29).
    2. We will be offering all of our players 600 Ghost Coins – this will be granted directly to your account as of July 24.
    3. The Ghost Recon Breakpoint Ubisoft Forward Rewards (Night Vision Goggle Pack: L3 Insight NVG, I-AWARE TM-NVG, Model 2740 LPNMV) are now available to everyone for free on the Ubisoft Club platform without restrictions. Please head here to redeem your rewards: https://club.ubisoft.com/en-US/game/ghost-recon-breakpoint/overview/

    Please, bear in mind this process can take a few hours and you might need to restart the game to receive them.

    /The Ghost Recon Team

    submitted by /u/Ubi-Toon
    [link] [comments]

    If we could destroy the swarm cannons then we would have no problem leaving Auroa

    Posted: 24 Jul 2020 03:54 PM PDT

    Brought the Ghost to the Commonwealth��

    Posted: 24 Jul 2020 12:37 PM PDT

    Since you guys liked the photo from yesterday ��

    Posted: 24 Jul 2020 06:20 PM PDT

    Realism

    Posted: 24 Jul 2020 04:45 AM PDT

    Ubisoft keep it up with the gear but later on if you could add more things like this that’d be awesome

    Posted: 24 Jul 2020 01:15 PM PDT

    My take on a Pandora Tomorrow Sam Fisher given the gear available in Breakpoint

    Posted: 24 Jul 2020 12:17 PM PDT

    DAMMIT! I *TOLD* you guys... It's supposed to be a *SPLINTER CELL* convention!!!

    Posted: 24 Jul 2020 11:19 AM PDT

    Uhh..

    Posted: 24 Jul 2020 05:51 PM PDT

    Is it bad I'm actually starting to unironically like the Kilt? Don't get me wrong, I'd prefer more "realistic" cosmetic stuff, but hey, it's growing on me just a wee bit!

    Posted: 24 Jul 2020 04:45 PM PDT

    Weapon & Attachment Matrix, Crafting Guide updated for TU 2.1.0

    Posted: 24 Jul 2020 04:44 PM PDT

    Crafting Changelog

    • Can now craft Diversion Lures and Flashbangs.
    • Can now craft Protective Ration Basic and Advanced - can't sell Advanced.

    Original post: https://reddit.com/r/GhostRecon/comments/fioqtq/breakpoint_complete_resource_and_crafting_guide/

    Updated direct sheet link: https://docs.google.com/spreadsheets/d/1gcHNcfUO69qmnTFmwHDTv-JAXsl3wRSuyjJx422bjoM/

     

    Weapon & Attachment Changelog

     

    Added attachments:

    • LEUPOLD Holo Sight
    • VC16 Sight
    • SLX5 Sight
    • ASR 100 rounds Magazine
    • 338 Control Shield
    • 556 Control Shield
    • 762 Control Shield

     

    Counts and Identification

    • Objectives: 104
    • Muzzle: 39
    • Rail: 5
    • Sight: 24
    • Under barrel: 15
    • Magazine: 17
    • (Only total 100.)

     

    • Free in Game: 95 (includes Terminator)
    • Ghost War PvP: 1
    • Raid: 3
    • Live Event: 1 (only Resistance)
    • Unknown: 4

    I show 99/104 and have everything but the 1 Pvp and 3 Raid, so it appears one I do have isn't being counted. I have also identified a handful that show up in gunsmith but not objectives, and unclear if these are or are not counted in some way: Trigger Select groups, Short Barrel option, UK Small and Standard Magazines, ATPIAL HDG laser, and Paladin Optic.

     

    Added weapons:

    • Echelon SMG
    • Paladin 9 SNR Survival
    • Echelon SMG Custom
    • Maxim 9 Custom

     

    Counts and Identification

    • Objectives: 144
    • Free in Game: 98 (includes Terminator and Battle Pass)
    • Ghost War PvP: 1
    • Raid: 16
    • Live Event: 1 (only Resistance)
    • Reward/Edition Exclusive: 7
    • Ghost Coin Store: 9
    • Unknown: 12 (or more if some identified don't count in the 144)

    Changed color highlighting on the matrix – previously just weapons I didn't have and couldn't verify were highlighted red. Now things use colors based on their source, so red is Raid, purple is PvP, light orange is Ghost Coins, dark orange is Ultimate, gold is Gold, the green is Events, light blue is Club rewards. Side note, for some reason the Wildlands blueprints aren't showing up in Objectives now, but you can still see them when crafting.

    Updated Raid weapon caliber and trigger info, since they now show the cards in the Objectives menu. I did notice some inconsistencies with the new system – like the Paladin SNR didn't show up until I got the event reward, but the Prism Silencer did and was tagged with a marker for the event like just like the raid and pvp blueprints are. Some of the Terminator events also show the 'where to get' tag, some don't. And the tag on the Prism Silencer went away once I'd gotten it.

    Note that you can upgrade the Mk level of the weapons from the Objectives menu even if you don't have the blueprint yet, or one of the actual weapons on hand. If you've got 'extra' materials or want to prioritize some weapons so they're upgraded when you do get them, you can do so.

    Verified attachment fitment for any compatibility changes:

    • Assault variant ARs gained suppressors.
    • SC IS HDG gained rail cover and both ATPIAL lasers.
    • 553 AR gained iron sights.
    • G36C Scout gained TA31H sight.
    • M4A1 Tactical gained PTK Angled and Rounded Angled grips, lost under barrel grenade.
    • Scorpion EVO3 gained RVG Vertical, Tactical Vertical.
    • Scorpion EVO3 CQC gained SHIFT Angled, RVG Vertical, RU Vertical, lost Rounded Angled.
    • MPX gained RVG Vertical.
    • Aug Assault gained under barrel grenade.
    • Vector lost Tactical Vertical.

    Original post: https://reddit.com/r/GhostRecon/comments/ft8ec9/weapon_attachment_matrix_and_location_guide/

    Updated direct sheet link: https://docs.google.com/spreadsheets/d/1Qbd-Vl5vSe3zWgdkiIYyDx_yQMHKUf-dNUn0hPxnxV4/

    submitted by /u/ac1dchylde
    [link] [comments]

    The Boys from Cod4

    Posted: 24 Jul 2020 11:48 AM PDT

    I use the jeans when I’m in Liberty

    Posted: 24 Jul 2020 05:06 PM PDT

    I’m by no means an artist, but I tried my best to redesign the Wolf uniform while staying true to the original. Apologies for the rough sketch

    Posted: 23 Jul 2020 09:46 PM PDT

    Welcome to Auroa, where...

    Posted: 24 Jul 2020 01:35 PM PDT

    Just casually doing it's thing

    Posted: 24 Jul 2020 05:58 PM PDT

    My view on this community

    Posted: 24 Jul 2020 07:30 AM PDT

    Brute squad reporting in.

    Posted: 24 Jul 2020 07:38 PM PDT

    Aurora has no national flag

    Posted: 24 Jul 2020 07:26 PM PDT

    I would love to sport the national flag of Auroa as a patch but it seems like skell decided to be the leader of the only country in the world without a flag

    And the outcasts don't have any iconography, wearing an outcast logo as you stand by their side fighting sentinel would be really nice.

    submitted by /u/ZapeZGameZ
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    “Unlucky for you mate”

    Posted: 24 Jul 2020 04:17 PM PDT

    Live Event Awards Should Be Cross Character.

    Posted: 24 Jul 2020 07:02 AM PDT

    If you earn a live event award it should be available to all characters you create going forward like in wildlands. I want to replay the game with a fresh character since they have added in AI team mates but I hate knowing that I can't access everything I have on my main character. And there is no point of playing with ai team mates with my main character cause all I have left is the radiant faction missions.

    submitted by /u/RTAG95
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    Thanks Ubisoft, I've had a deep hatred for Breakpoint for awhile. You've actually made a lot of improvements that make the game enjoyable, also thanks for the 600 Coins. I now have my old Wildlands Gear back now

    Posted: 24 Jul 2020 05:39 PM PDT

    "The Unit"

    Posted: 23 Jul 2020 07:11 PM PDT

    Realistic Night time

    Posted: 24 Jul 2020 05:50 AM PDT

    Ubisoft has totally made Breakpoint even more enjoyable, but one thing that always stuck with me is that the night isn't really that dark to me (not sure if everyone will agree). But I'm hoping for an update that makes night time more realistic.

    submitted by /u/SgtSpecter8772
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    Is it just me?

    Posted: 24 Jul 2020 09:13 AM PDT

    I don't know bout you, but the huge city in the Liberty Province in Breakpoint is just beautiful. I just love the architecture, especially the beach resorts and the Auroa Parliament. Such a shame it doesn't have that many civilians (yes, I know there's a dictatorship in the island, that's why), it would've been quite realistic if there were at least hundred civilians living there with Sentinel cars/trucks roaming around to patrol the city like a police cruiser

    submitted by /u/McBlorgus
    [link] [comments]

    Squad builded (for now)

    Posted: 24 Jul 2020 06:05 AM PDT

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