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    Monday, April 20, 2020

    Ghost Recon - Someone pointed out scaling being off on a basketball, here's another example. This B-17 is TINY. There isn't even enough room for two Nomads in the cockpit.

    Ghost Recon - Someone pointed out scaling being off on a basketball, here's another example. This B-17 is TINY. There isn't even enough room for two Nomads in the cockpit.


    Someone pointed out scaling being off on a basketball, here's another example. This B-17 is TINY. There isn't even enough room for two Nomads in the cockpit.

    Posted: 20 Apr 2020 01:35 PM PDT

    Who’s in charge of proportions, and do they still have a job?

    Posted: 20 Apr 2020 05:40 AM PDT

    The ammount of stupid things we ask for in this subreddit is amazing

    Posted: 20 Apr 2020 02:38 PM PDT

    The game has fundamental issues, broken things that Ghost Experience only made bearable. Breakpoint is a step forward and two back from wildlands with a dead world, sci fi nonsense that ruins immersion and a boring story, but we surely can get 9 out of 10 posts in this subreddit be about "pls add this thing" which IMO only clutters it up and makes it so the devs will not see the legit points some people make about the state of the game and the franchise. But sure you can ask for that scope you have on your airsoft rifle.

    Rant over...sick of this, im off to play breakpoint for another 3 straight hours

    submitted by /u/Potpottron
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    Isn't it beautiful, Bromad?

    Posted: 20 Apr 2020 01:55 PM PDT

    Sometimes the scenery in this game is just awesome.

    Posted: 20 Apr 2020 04:11 AM PDT

    You, me, and a Mk 23

    Posted: 20 Apr 2020 09:51 AM PDT

    This game has enough problems we should be getting a patch every week

    Posted: 20 Apr 2020 03:27 PM PDT

    There are plenty of incremental changes that can be fixed rather than waiting for one big dump that always introduces another 100 more bugs. Making incremental changes (like last week) every single week would show Ubi is invested in making this game better.

    Maybe they are waiting for a content release for next week, but a game with these flaws should be getting regular, incremental attention as well.

    submitted by /u/exdevnull
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    Paint options for pistol grips?

    Posted: 20 Apr 2020 09:19 AM PDT

    It's nice to see a game take some thought into Physics.

    Posted: 20 Apr 2020 03:44 PM PDT

    Anyone get that shot of anxiety when the rounds are hitting right above you?

    Posted: 20 Apr 2020 04:06 PM PDT

    So my US Government Molle II rucksack glitched in the BIVOUAC...

    Posted: 20 Apr 2020 08:32 AM PDT

    There's a bad moon on the rise

    Posted: 20 Apr 2020 09:33 AM PDT

    How to fix paint wear on weapons?

    Posted: 20 Apr 2020 09:14 PM PDT

    Whenever I want to add a new paint job to my gun, the paint is always worn down. Ive seen other pictures where the paint is brand new. Any ideas?

    submitted by /u/Sericole
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    Really?

    Posted: 20 Apr 2020 07:21 AM PDT

    The Breakpoint Disappointment

    Posted: 20 Apr 2020 10:59 AM PDT

    I didn't love the story of Wildlands, too much missed opportunities. But I sunk 500+ hours in that game nonetheless because the gameplay itself was so much fun.

    So when the (frankly, fucking epic) trailer for Breakpoint came out, I was beyond hyped.

    And then I played the game, which felt awkward to control, had awkward animations, and yet again a hugely underwhelming story.

    The worst offense in this game, imo, is when you get the mission with the submarine, which actually felt really epic. The fact that you were too late and saw the submarine leaving for open waters really hyped me up for the final act of the game (with everything before that being underwhelming, shocker).

    How does that epic scene get resolved?

    "Oh, drones are on our side again, blow up the sub (in the most underwhelming cut scene I've EVER seen)"

    How is it possible that a multi-million dollar company like Ubisoft produce such HORRIBLE stories in their games. How is it possible that even a 12 year old could write a better story then this?

    Genuine question, because frankly, I'm absolutely done with Ubisoft and their lazy, greedy approach to franchises with such great potential.

    (Sorry if this is a bit all over the place, I'm not that great with words)

    submitted by /u/VintageSkye
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    Will be posting ideas for future Ghost Recon game play possibilities, please feel free to comment and expand on or critique the idea. PART I - Hiding in plain sight

    Posted: 20 Apr 2020 12:58 PM PDT

    Will be posting ideas for future Ghost Recon game play possibilities, please feel free to comment and expand on or critique the idea. PART I - Hiding in plain sight

    Notes on possible misunderstandings: No matter what you choose to wear you may equip weapons and gear doing so however decides how enemies (and friendlies) will react to you. This would be great to recon an area, get from A to B without a ton of firefights, kill HVT or retrieving intel in a very stealth game play style. I feel this would give game play reasons for various clothing and expand the game play options available to players. (Also Military means Enemy uniforms possibly pre-set working like ICONS)

    https://preview.redd.it/y9wh2hf021u41.jpg?width=1920&format=pjpg&auto=webp&s=b25b406d538160663dfeb91cfcdb179eca648c15

    submitted by /u/JeanTiberiusArcher
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    I do love a good sun set.

    Posted: 20 Apr 2020 09:31 AM PDT

    Ability to shoot through front window of vehicles.

    Posted: 20 Apr 2020 02:02 PM PDT

    Pretty much as the title says, not sure how difficult it would be to implement. But say being in the front of the vehicle driver or passenger and being able to instantly engage targets in front of you through the front windscreen, would be a neat feature, would need some input allowing driver to use their weapon. Just a cool "realistic" feature many SF train to do.

    submitted by /u/jakey-
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    We need some LMG be able to equip silencer...

    Posted: 20 Apr 2020 06:41 AM PDT

    Please let some LMG, maybe compact variant ones can equip silencer. For us, immersive mode, one primary weapon players!!

    submitted by /u/PS4YOYOYOBRYAN
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    NPCs in PVP GLITCH... would’ve been amazing if the car didn’t explode

    Posted: 20 Apr 2020 01:03 PM PDT

    Correct me if I'm wrong, but does it seem like most of the Plate Carriers in Breakpoint look like they don't have Plates in them?

    Posted: 20 Apr 2020 02:09 PM PDT

    Let me preface this with saying that I could absolutely be wrong here, and if I am please let me know. With that out of the way, it looks to me like the JPC and the VelSyst Scarab are both missing front Plates (And maybe back Plates? That might not be an abnormal thing, I'm unsure), they seem too slim to be holding plates in them. Has anyone else noticed this? Again, I could be totally wrong here and they actually do have Plates in them. I'm no expert, so feel free to correct me if I'm 100% wrong here. Thanks!

    submitted by /u/Regularguy256
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    How do I unlock the Sentinel Sniper Chest Rig?

    Posted: 20 Apr 2020 05:07 PM PDT

    I know it's not exclusively locked behind Ghost Coins cause I had a character before TU 2.0 with the vest unlocked, but now any new character I make can't get it.

    submitted by /u/MacluesMH
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    Oh, these dense forests ...

    Posted: 20 Apr 2020 09:22 AM PDT

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