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    Monday, February 3, 2020

    Ghost Recon - Work smarter not harder

    Ghost Recon - Work smarter not harder


    Work smarter not harder

    Posted: 03 Feb 2020 10:34 AM PST

    Nomad is getting too old for this sh!t.

    Posted: 02 Feb 2020 11:43 PM PST

    Found a cave where the holy light shineth

    Posted: 03 Feb 2020 05:56 AM PST

    My Cosmetics Wishlist (with Pictures!)

    Posted: 03 Feb 2020 11:48 AM PST

    My Cosmetics Wishlist (with Pictures!)

    I'm sure the 3D modelers aren't out bugfixing so my friends and I compiled a list of cosmetics we'd like to see make their way to Auroa in the future. Some of these are from Wildlands Year 2 and could probably even be ported over.

    Airframe Helmet Cover

    LBX Armatus II Plate Carrier

    More angles, missing the front and back MAP panels

    Back Panels. These would work as \"backpack\" options.

    Ghillie/Netting hat and helmet options

    Crye Shirt variants (or Charactersmith 2.0 wink wink nudge nudge)

    Empty NVG Mount option

    Future Soldier skull masks

    Regular skull masks

    Full face helmet, like the one we got in Wildlands SO4. I should note that the real one is made to allow for eyepro and earpro underneath, unlike Wildlands' version.

    Heavy duty protection. The shoulders have already appeared in Wildlands on the Assassin's Creed costume and have a GRAW/FS vibe.

    Devtac Ronin helmet with NVG support

    SkyRonin helmets. Made for airsoft but they'd look really cool on the Ghosts.

    Hoods, ghillie and sniper hoods. Sentinel snipers already have this.

    Tactical ponchos (And the return of the Ghillie suit slot from Wildlands. Could be repurposed as an Outerwear slot for more options)

    MX-8054 knife

    More hair! The civilians on the island have some good styles. Assuming they can be separated from the head models, all that would need to be made are hat and helmet versions. Shorter beard options would also be welcome.

    Tinted/Mirrored goggles (cough Charactersmith 2.0 cough)

    These ones are kind of cosmetic, kind of functional, great additions nonetheless:

    IFF Strobes for Night Vision

    Visible teammate lasers in Night Vision

    These are some of the things I'd like to see, but what do you want to see? Comment below with your cosmetic suggestions.

    submitted by /u/MCBillyin
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    This game gets a bad rep but the terminator missions were very fun!

    Posted: 03 Feb 2020 05:10 PM PST

    Just finished it while listening to the terminator soundtrack and damn did it feel nostalgic, I give it a 7/10 would definitely like more events like it in the future.

    submitted by /u/TayDavies95
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    Wildlands was perfect for cinematic shots

    Posted: 03 Feb 2020 03:24 PM PST

    Sort of looks like he’s about to HALO jump. Can’t equip eyewear and the mask at the same time though.

    Posted: 03 Feb 2020 06:22 AM PST

    Inspiration for the DEVS( 416 on the right. Call it a 416 tactical for all I care).

    Posted: 03 Feb 2020 11:23 AM PST

    I hope we get this veil soon saw a wolf the other day with it on and it reminded me this game needs more customization (still it’s a great game)

    Posted: 03 Feb 2020 01:31 PM PST

    Ace Ventura Recon

    Posted: 03 Feb 2020 07:06 PM PST

    Why must every single movement sound like I'm kicking a box of something fragile and glass down a hallway like in Ace Ventura? It is almost impossible to sneak up on anyone in PvP anymore because of how much damn noise you make with literally ANY movement.

    submitted by /u/somnasnightwish
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    Come on down to Igloo Auto. We’ve got APC’s, Trucks, Jeeps and even aircraft. You can even bring down your classic and we’ll fit it with a minigun. (Slaps the hood) Now that’s a deal you can’t beat!

    Posted: 03 Feb 2020 11:59 AM PST

    Scopes really should be looked at

    Posted: 03 Feb 2020 06:01 PM PST

    Scopes really should be looked at

    Scopes in this game aren't the greatest. They don't look great and they don't function great either. The zoom on scopes is not that great, I get this has to do with draw distance/engine capability but man I would honestly love to snipe from further away. I know it's a bit of a QoL change but a very meaningful one. So please ubisoft, would really appreciate it if you guys looked at the scopes. Or at least remove the laser obstruction.

    ps - Would love if you added these higher zoom optics to other weapon categories and vice versa in the future gunsmith overhaul

    This scope just looks gross, why are we getting so much of the scope housing in the fov? Add on to the fact that it is such a low zoom

    Do top rail mounted equipment really get too much in the way of the scope? No expert really, so I would like to know if this is accurate or maybe it's there as a bi-product of the scope being such a low zoom? Regardless it's just an eye sore. I love the look of this scope and always like adding laser but this honestly makes me hate the combo.

    This goes for the MAWL as well, it shouldn't as obstructive on the highest magnification optic in the game especially.

    submitted by /u/SeanathonRankilius
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    Trying out some different clothes for once.

    Posted: 03 Feb 2020 11:56 AM PST

    This mission was AWESOME. Captured the Terminator feel perfectly.

    Posted: 03 Feb 2020 05:45 AM PST

    Why are the grips so close to the mag???

    Posted: 03 Feb 2020 04:38 PM PST

    I don't think this will concern a lot of people but I really think that the grip is too close to the mag on the M4 and a bunch of other weapons. To me it looks super weird. I don't know how nomad got used to that.

    submitted by /u/No_Honor_My_Lord
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    ''Try to remember the basics of CQC Nomad''

    Posted: 03 Feb 2020 01:57 PM PST

    I'm Leaving Aurora

    Posted: 03 Feb 2020 05:21 PM PST

    I'm giving up on this game. They delayed a bug fix patch to ensure its going to work... And it's not working. They've fixed nothing major that we wanted since before launch. We wanted wildlands 2 and they gave us a division spinoff with more bugs than an ant hill. I feel cheated of my $100 investment. I'll see you ghosts in a couple years when they either drop another game or fix this one.

    submitted by /u/jfs1291
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    You see Ivan, enemy cannot hear bullet if gun is imaginary

    Posted: 03 Feb 2020 05:15 PM PST

    Helmet on Gasmask

    Posted: 03 Feb 2020 06:45 AM PST

    Why can't you put a helmet on the gasmask, real life gas masks were made to be used with helmets and other head wear

    submitted by /u/Albin05
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    My Stuff Is Gone

    Posted: 03 Feb 2020 05:39 PM PST

    I enjoy playing Breakpoint. It's a game I can sit back in and play for hours on end. Just a few minutes ago I decided to hop on and maybe go raid a few wolf bases. I log on to find my main character has been deleted. It was the only character I had, and it was leveled pretty well. 160+ gear score and fully maxed sniper and panther classes. Now all of my stuff is gone and I don't know what to do. I can restart but that's not my number one goal right now. Any advice? (I play on PS4)

    submitted by /u/LostGap
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    CTSFO

    Posted: 03 Feb 2020 01:29 AM PST

    GR has gone a strange path for sure.

    Posted: 03 Feb 2020 08:24 PM PST

    Guys, for real, chill.

    Posted: 03 Feb 2020 05:18 PM PST

    An easy fix for missing binos: Add them for free to Maria's shop

    Posted: 03 Feb 2020 01:09 PM PST

    Clipping issues with Bullpup platforms

    Posted: 03 Feb 2020 02:19 PM PST

    Clipping issues with Bullpup platforms

    So I've give the sub a quick glance do avoid a possible duplicate because it seems so obvious. Didn't find anything so here we go.

    https://preview.redd.it/mct9kmn47se41.jpg?width=2560&format=pjpg&auto=webp&s=f8a5ed744e6b88e3049e7f5dd2b4a02ea175ad89

    Character models are having a hard time when it comes to almost any weapon in a bullpup configuration. Noticed it first with the SC20 which leads to

    1. some serious clipping issues while in Loadout in combination with any vest that carries magazine pouches in the front (sooo... all?) because the supporting hand grips the weapon closer to the body and thus clips through the pouches
    2. further clipping issues with world character model because know the dominant hands forearm will clips through the weapons rear magazine.

    Tried this with various other bullpups and could see the same issues at least with the Aug, Tavor, T95, HTI and Bullpup PDR. Didn't try any further platforms or the P90 for that matter but would just assume there is no evidence at this point to suspect otherwise.

    I would rather see big chunky errors like these getting fixed before adding the zillionst armor variant or another almost identical shirt to the ones existing.

    submitted by /u/theextramile
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