Ghost Recon - Have you been getting my letters? Lol |
- Have you been getting my letters? Lol
- How about a future soldier event or add them to the battle rewards in later seasons
- Oh Christmas tree, oh Christmas tree!
- Idk if it’s been posted before
- (correction to the previous post) How many of you would like to see a full-auto LVOA, and be able to create it in gunsmith?
- Whatever your role is during the Raid, play it well.
- Sadly, a studio of only 130 people seem pretty busy on The Divsion and their newest IP...
- Back to Bolivia.
- How dare that enemy, NPC chopper PHOTO BOMB my moment with tranquility and being "one" with the horizon!
- Did some stealth in the forest last night. Here’s my two favorite shots I took.
- Loading in some Randos to knock out the Raid with.
- They should do a R6 event so we could get some of the operators as figures or add the later down the road to the battle rewards
- Instead of more variants of weapons already in-game, why can’t we just improve the gunsmith in Breakpoint and build them from there?
- Remove Rewards from Ghost War
- shark outside shark base waiting for sundown
- Remove gear score system from Breakpoint now!
- Rail attachments rebalance.
- He didn’t need a count.
- It would be cool to have some NVG like this down the road
- Why Breakpoint disappoints (personal opinion)
- Just picked up Breakpoint on sale. What do you guys do to make your own fun with what Ubisoft gave us?
- In a time of peace, prepare for war
- Romantic evening on the beach
Have you been getting my letters? Lol Posted: 19 Dec 2019 08:33 AM PST
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How about a future soldier event or add them to the battle rewards in later seasons Posted: 19 Dec 2019 05:02 PM PST
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Oh Christmas tree, oh Christmas tree! Posted: 19 Dec 2019 08:32 AM PST
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Idk if it’s been posted before Posted: 19 Dec 2019 05:10 AM PST
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Posted: 19 Dec 2019 09:40 AM PST
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Whatever your role is during the Raid, play it well. Posted: 19 Dec 2019 08:31 AM PST
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Sadly, a studio of only 130 people seem pretty busy on The Divsion and their newest IP... Posted: 19 Dec 2019 10:10 AM PST
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Posted: 19 Dec 2019 09:00 AM PST
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Posted: 19 Dec 2019 03:33 PM PST
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Did some stealth in the forest last night. Here’s my two favorite shots I took. Posted: 19 Dec 2019 12:37 PM PST
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Loading in some Randos to knock out the Raid with. Posted: 19 Dec 2019 09:34 AM PST
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Posted: 19 Dec 2019 04:52 PM PST
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Posted: 19 Dec 2019 03:28 PM PST Hey y'all. What I'm going to say is absolutely nothing new, a fairly popular opinion I've seen across this sub, and something I've also already explained. Basically what I'm saying is why have a weapon like the M4A1 that's already in game, and then request for a MK18 or a LVOA-C to be added which are literally variants of the exact same weapon? Wouldn't it make sense for the gunsmith to be improved so you can just turn the M4A1 into a MK18, or a M4 Block II (very similar to the LVOA-C and is actually used in real life). Put back stock and barrel customization (Meaning you can make a 14.5 inch barrel 10 inches for a MK18), and to build upon that also add the ability to change rails? Swap the standard RIS for the M4A1 to let's say a Daniel Defense rail, keep the 14.5 inch barrel, and there you go, it's now an M4 Block II. If you also have stock customization returning as well, you can change the standard M4 stock into something like a Magpul CTR (which is like the most universally used stock on AR-15s IRL), and is just icing on the cake. All of these changes to the gunsmith in general would be so much smarter and efficient, as there wouldn't be a dozen different versions of the same weapon no ones going to use, and it would ultimately allow much more individual freedom for players. Not to mention if Ubi still wants to do the loot thing (which I'm strongly against but I have to be realistic), they can make things like stocks, barrels, and rails be able to be looted in game. What do you think? Do you agree or disagree? Lemme hear your thoughts. [link] [comments] | ||
Posted: 19 Dec 2019 06:19 AM PST Its unecessary to lock Camo's and Items behind a shitty Game mode that dosen't even work properly [link] [comments] | ||
shark outside shark base waiting for sundown Posted: 19 Dec 2019 12:12 PM PST
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Remove gear score system from Breakpoint now! Posted: 19 Dec 2019 12:09 PM PST The Gear Score system definitely feels weird in a Ghost Recon game. Maybe it's because I already had gotten used to the GS systems in Division 1 and 2, I had no problem adapting to the GS system in Breakpoint at all. However, I do agree the GS system should have NEVER been a part of Breakpoint or any game, for that matter. GS system gives people something to play with. What it also can do is forcing players to focusing more on farming more weapons and equipment with higher GS than immersing themselves in the story of a game. It doesn't help that Breakpoint's storyline feels thin and weak. A superficial and small scale implementation of GS system helps but a large-scale and profound one like the one in Breakpoint does way more harm than good. I think GS and open world elements of Breakpoint speaks to a bigger problem: Every franchise Ubisoft own, such as Far Cry, The Division, Assassin's Creed and of course Ghost Recon, starts to look more and more similar to each other, which is bad and sad. They are assimilating. I love the uniqueness each and every game and franchise has to offer and enjoy it very much. They don't need to all have open world setting. To me, it signifies that Ubisoft is either getting so lazy and arrogant that they don't even bother trying to be a little creative or actually coming close to running out of creativeness. [link] [comments] | ||
Posted: 19 Dec 2019 03:25 PM PST The rail attachments in my opinion are not very exciting in Breakpoint, when you have the option, tha MAWL and APTIAL laser is the best almost every time, with the Rangefimder being very weak. Here is a suggested rebalance for the APTIAL, PEQ 15, MAWL and Rangefinder. The reason the PEQ has 4 pros is that the hipfire things are not too powerful on their own, so having accuracy and recoil for hipfire makes it into more of a solid buff. Rangefinder: Pros: +20% range; -15% sway; -15% shot spread. Cons: -9% time to aim. Aptialx3: Pros: +7% time to aim; -9% shot spread; - 10% vertical recoil. MAWL: Pros: +10% range; -12% horizontal recoil; -10% shot spread. PEQ 15: Pros: -35% hipfire recoil; +25% hipfire accuracy; -12% time to aim; +10% aim movement speed. [link] [comments] | ||
Posted: 19 Dec 2019 02:51 PM PST
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It would be cool to have some NVG like this down the road Posted: 19 Dec 2019 02:53 PM PST
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Why Breakpoint disappoints (personal opinion) Posted: 19 Dec 2019 03:19 AM PST
A big contrast from Wildlands, there just doesn't seem to be any soul to the world of Auroa. In Wildlands, there was a big civilian population, clearly affected by the atrocious Santa Blanca sicarios. It also made the whole scenario more believable. In Breakpoint, everything's just so hard to believe, and all the characters just seem so emotionless.
Another big turn off for me is the loot. When i blast a dude, i want to be able to pick up his weapon if my personal weapon is running dry. They took this away by adding random loot, which honestly should all be available from the start, like in Wildlands. It was so disappointing first time i played breakpoint, and took out a sentinel to get his weapon, ended up picking up some stupid shoes instead.
Seriously, you revolutionized weapon customization with Future Soldier, yet somehow, you've managed to downgrade it more with every installment after. How and Why are my biggest questions. In Wildlands, you could still customize your weapon to be mission specific, but in breakpoint, it's like you completely ignored the power gunsmith used to have. One could literally invest hours just making a rifle personal and mission specific, yet you decided to take away the ability to change the most important parts. Not impressed
This shouldn't matter at all, and honestly shouldn't be part of Ghost Recon at all.
Don't think i have to say much more. What they did right - Model kit/Gear [link] [comments] | ||
Posted: 19 Dec 2019 03:23 PM PST In Wildlands I turned off enemy and objective markers to make it so the game didn't play itself so much, though I left the mini-map on since things could get a bit too chaotic at times. What are some things you've been doing to improve your experience with Breakpoint? [link] [comments] | ||
In a time of peace, prepare for war Posted: 19 Dec 2019 01:34 PM PST
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Posted: 19 Dec 2019 01:45 PM PST
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