Ghost Recon - Borrowed template from another user |
- Borrowed template from another user
- The lack of communication regarding future content and the immersive experience overhaul is fucking ridiculous
- Happy Friday! Today’s meme for the boys... why are they always so close??
- Who wants to bet this update is going to be nothing but a permadeath mode? [OC]
- Imperator Furiosa
- The more I play of the game the more I hope this is how Ubi interpreted the survey. Probably not though...
- Panter in a nutshell
- Seeing a few post regarding ubi-Paris and communication and nostalgia kicked in. Seems like a common practice from ubi-Paris
- Has anyone else seen this? I’ve never seen Sentinel ride a motorcycle before. I wonder if UBISOFT is playing with the enemy A.I. coding.
- Ghost Recon: Breakpoint - Immersive Rework Concept
- Took this ArmA 3 screenshot July 15th 2015, post E3 hype I guess :)
- Got a real escape from Tarkov vibe playing yesterday.
- BP dying??
- Recorded from Observer/Range Officer’s and Helmet cam prospective: Training Op: Assault on a three Vic Motorcade w/HVT extraction (Night/NVG only). Halt and Engage Motorcade, engage targets and extract HVT. - music is From GRW soundtrack “Night Encounters” by Alain Johannes
- Can we get some more cosmetic palettes?
- Is this a self deprecating joke or something? Cheeky Dev? Its literally on every PSN friend that doesn't own BP. Lol....??
- Another cool area for training, Fen Bog Testing Zone w/urban street mock up and steel targets. Hand-to-hand, rifle and pistol. Music “Never Take Me Alive” - by I Was The Lion
- Who else is stealthing bases MGS style
- What is the story with skills getting cut off from the screen?
- What about enemy use gadget
- Radio check of 210745Zfeb20
- Slowmo
- Vss/As Val
- It might not be perfect but it is damn pretty!
Borrowed template from another user Posted: 21 Feb 2020 05:28 AM PST
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Posted: 21 Feb 2020 10:31 AM PST I'm typically not the reactionary type but good lord, we haven't received anything about the immersive experience overhaul due out by end of month. We don't know what it includes. We don't know how it'll work. Assuming we get the overhaul and it isn't extensively delayed, it's going to have problems, there will be things the overwhelming majority of the community hates and now we won't have the ability to express that before it's too late. Why weren't we involved in this process? Why wasn't a "how does the list of these following changes sound to you guys" published? The following is literally all we know about it.
and
This is pathetic coming from the same publisher that is extremely communicative with their other games such as For Honor/Assassin's Creed Odyssey/Steep/Wildlands), what the hell happened? [link] [comments] | ||
Happy Friday! Today’s meme for the boys... why are they always so close?? Posted: 21 Feb 2020 06:05 AM PST
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Who wants to bet this update is going to be nothing but a permadeath mode? [OC] Posted: 20 Feb 2020 10:35 PM PST
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Posted: 21 Feb 2020 05:59 AM PST
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Posted: 21 Feb 2020 07:25 AM PST
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Posted: 21 Feb 2020 05:41 PM PST
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Posted: 21 Feb 2020 01:37 PM PST
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Posted: 21 Feb 2020 04:58 PM PST
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Ghost Recon: Breakpoint - Immersive Rework Concept Posted: 21 Feb 2020 09:55 AM PST While we all wait for the announcement I thought I'd get some of my ideas out there for what to expect while keeping my expectations relatively realistic. So, with that said here is my concept for an immersive rework.
Reload mechanics: Hold Square when mag isn't empty - Reload and conserve unused ammo Tap Square when mag isn't empty - Reload faster and discard unused ammo Side note - Weapon will fail to fire when empty and must be reloaded manually
Bleeding is now also a mechanic. If you are injured and use a bandage this will allow you to heal over time as stated. However, after a certain amount of time your health will slowly begin to deplete again. You can reapply bandages to slow this process but you must rest at a camp and use stitches to stop it permanently.
Now for a far less likely wish:
[link] [comments] | ||
Took this ArmA 3 screenshot July 15th 2015, post E3 hype I guess :) Posted: 20 Feb 2020 11:23 PM PST
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Got a real escape from Tarkov vibe playing yesterday. Posted: 21 Feb 2020 10:22 AM PST
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Posted: 21 Feb 2020 02:18 PM PST Is BP already dying? Many of my friends just stopped playing the game, is that the case for you too? [link] [comments] | ||
Posted: 21 Feb 2020 06:28 AM PST
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Can we get some more cosmetic palettes? Posted: 21 Feb 2020 08:10 PM PST It just seems like, as a person who uses camo for every change in environment and likes to role-play a lot as a cop or civilian, it's a pain in the ass to change everything when you go to a different place. Loving BP though, it has a lot of potential. [link] [comments] | ||
Posted: 21 Feb 2020 07:59 PM PST
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Posted: 21 Feb 2020 11:46 AM PST
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Who else is stealthing bases MGS style Posted: 21 Feb 2020 06:53 AM PST | ||
What is the story with skills getting cut off from the screen? Posted: 21 Feb 2020 01:43 PM PST I feel like this should be a bigger issue but it's barely been commented about, it basically makes the game unplayable for somebody who doesn't know what the skills are, like new players. Is there any news on a fix, or even a workaround? [link] [comments] | ||
Posted: 21 Feb 2020 08:49 PM PST Why don't enemies like division use their grenade launcher, hand grenade(more often) and suppression fire by LMG gunner? If ghost uses any weapon, they should be able to use it too [link] [comments] | ||
Posted: 21 Feb 2020 10:54 AM PST Hi ghosts, it's 211851Zfeb20, until now there's no confirmation of the radio-check. I don't now if the company/studio in Paris of my favourite game still exists...at least they keep the servers activated so i can play my favourite game [link] [comments] | ||
Posted: 21 Feb 2020 10:13 AM PST
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Posted: 21 Feb 2020 07:54 PM PST It is a dope Russian gun which I think would fit into a ghost's arsenal rather well. [link] [comments] | ||
It might not be perfect but it is damn pretty! Posted: 21 Feb 2020 08:35 AM PST
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