Ghost Recon - Project Titan: Raid Reset Reminder |
- Project Titan: Raid Reset Reminder
- Ummmm...... Okay
- Met myself today
- Hold me...
- Dear Santa, let the Sonar goggles for the upcoming Echelon Class do THIS (hint: see enemies through walls) please & thank you ;)
- A "so simple it's ridiculously silly" method to explore Golem Island at your lonesome
- Me and the boys chillin after beating the super computer last night
- That computer not so super :D
- Battle Pass Dupes and Last Seasons Rewards
- Act II of the battle pass is still bugged.
- Vented Angled Foregrip
- Patiently waiting for competent teammates.
- Where's the ACR in this game?
- New battlepass rewards kinda suck?
- Felt this in my bones
- No caption or explanation necessary
- I meant to shot the car for him to get out, but that quick scope though
- I... I think I just got framed
- Wanna high dps on bosses? Forget about two LMGs strat, Koblin's +15 drone damage, etc.
- Battle Pass update
- Can you play GR without doing the raid? Because That's what destroyed the division 2 for me
- K This Needs to be Said.
- Nomad and runaway Skellers
- After so many hours of messing around and not doing story with my buddy, we finally got the platinum.
- If the raid didn't offer any rewards, would you play it?
- So I unlocked a weapon that comes later in the battle rewards pass in a random box. What does that mean for when I get to the tier level that you're supposed to unlock it?
Project Titan: Raid Reset Reminder Posted: 02 Dec 2019 12:21 PM PST As a reminder, beginning on December 03, starting at 9 AM UTC, raids will reset every Tuesday. This includes changes and updates to the following:
When you beat each boss for the first time in the weekly cycle, you will receive rewards from the raid loot pool, including weapons, gear, customization items, and more. The raid can be played as many times as you want, but you will only receive boss rewards the first time you defeat them during that week. If you kill the same boss again during that week, you will receive Skell Credits. In order to access Project Titan, you will need to have a minimum 150 gear score and a full four-player squad. For more information on Project Titan, read our full article here. For the latest news on Tom Clancy's Ghost Recon Breakpoint, follow us on Twitter @GhostRecon and join the discussion on the official Tom Clancy's Ghost Recon Forums. [link] [comments] | ||
Posted: 02 Dec 2019 01:09 AM PST
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A "so simple it's ridiculously silly" method to explore Golem Island at your lonesome Posted: 02 Dec 2019 02:54 PM PST I did this earlier today and ended up exploring all of what Sector 1 has to offer Locations wise. It's actually very easy to do along with a little luck of the draw. Simply start up a Public Matchmaking Raid Search. The most important aspect though?? Make sure you're the Squad Leader. You'll know this is the case when people start queuing up next to your Character. If Breakpoint asks you to join a Squad's Search in progress, simply decline. This will cancel your Search where you have to start it up again. Depending on who is also looking for a Squad, filling up your Roster could take some time (it took me about 7ish minutes total with my attempt). But once you get people to join you, you're good to go. Once you all load in to Aurora, hit up the Objectives Board and Fast Travel through the Raid Icon. If you Fast Travel to Golem Island's Bivouac through regular means, you'll do so solo. FYI Breakpoint will pop up a "Squad is Voting" notification once you click the Raid Icon. Once everyone is there, get in those Boats and go to those four Activation Nodes!! While standing next to one, hold the X/Square/whatever PC key until everyone does the same. It'll prompt the Opening Cutscene. And that's it really. Now here's the kicker, and yes, I know this is ridiculously stupid silly: Since you're the Squad Leader, you don't have to worry about anyone kicking you out of the Squad or losing access to Golem Island. If people leave, that's really on them. When me and those three random peeps dropped into the Starting Area, I immediately sent all three of them a message saying that I was just looking to explore. Considering the circumstances, it was the right and courteous thing to do instead of trying to just kick them. None of them seemed to mind either since me and another went our separate ways. Two attempted to go at it and they got as far as the first encounter. I knew of this because Objective Completion Notifications were popping up as they made progress. Now before I get a lot of messages/replies saying this is silly (I'm well aware that it is) or I shouldn't do this as it might interfere with someone else looking to actually complete Golem Island, consider this: Ubisoft hasn't given us a real method to explore what Golem Island has to offer. It is indeed a Raid that's supposed to be a focused experience. But with such new and open Real Estate to explore, I'm sure plenty of you are curious to see what's out there (there is a lot of Jade, Obsidian and Sulfur pickups by the way). If you have to bend the system a bit through basic means to do it, I don't see a problem with it. I also made sure everyone else in the Squad knew what I was doing instead of remaining silent. They most likely appreciated the gesture. I just messaged them after the Raid started. ;) A few Pointers: Enemies seem to drop a lot of loot that's slightly above your Gear Score. I'm a 250 and was getting nothing but 252 Drops. There are some Chests to loot throughout. While I didn't take note of them, they'll pop up on your Map when nearby or if you Scout using your Drone, as usual. From what I remember, the Radar Dish... err, GoldenEye Boss Area, has the RU Assault Shotgun at the bottom (go down the Ladder at the bottom center of it!!). The Oil Refinery has the Blue Face Paint at the top of it's Tower. I also got an AK Assault (I think??) but I wasn't paying attention to where I was when getting it. It seems that all of the Chests are business as usual. Lava will immediately kill you. I thought it was going to sap away Health quickly but I learned the hard way LOL. If you are curious like me and do walk into it, the KIA Screen will come up and you'll respawn regularly. Speaking of death, if you do in fact get downed by Enemies, you'll get a really annoying 300 second countdown where you have to wait for a Squadmate to revive you (if they're still around that is). This isn't the best case scenario especially if everyone is split up in different locations and you're on the losing end of a shootout. And when the Timer does count down?? It asks you who you'll want to spawn near. I'd recommend playing the Medic since you can self revive just in case. But if you're the only one left exploring?? It's Killed in Action as usual. Dying/KIA solo won't boot you from Golem Island either. I was worried about that. The only way to leave Golem Island is by returning to Aurora through Fast Travel. There's no Fast Traveling on Golem Island. Vehicles are also removed from your Bivouac Menu. There are tons of Vehicles to drive around though. Just not any of the Flying variety. The overall difficulty seems like it's right between Advanced and Extreme. At 250 Gear Score, a mid-range Shotgun Blast will take 2/3rds of your life. Snipers will near insta-kill you. Enemies are also a little more hyper aware of noises and far more accurate when shooting too. You'll also notice a lot of Turret Based Vehicles with a full 5 Enemies driving around in them with a second Vehicle behind them. Enemies also fly around Orpheus Choppers equipped with Rockets (It's actually kinda cool). And it also seems like Azrael Drones are more frequent as well. You can't activate the first Boss encounter with anything less than 4 people. When I died and selected who to spawn near, three of us were left and the Circle you stand in to activate the fight reminded us... that there were 3 of us. Even though I was curiously exploring, I found this odd. Destiny allowed us to 4 or 5 Man Raids. I hope that there are options in the pipeline for us to take advantage of. And that damned Yellow Warning Icon reminding me that there's less than 4 people couldn't be deactivated through the Options Menu. I tried LOL. And it's not too obstructive, even if it's annoying. As noted by /u/LiquidPinky you can apparently get Vote Kicked even if you're the Squad Leader. I suppose I was lucky in today's endeavor. Just a heads up!! And that's it really. I sincerely hope this helps the truly curious Solo players out there. I get that this method is indeed incredibly silly, but at least it offers Solo enthusiasts out there a chance to explore something that they normally wouldn't touch. And who knows?? Maybe you'll want to give it a shot eventually. Have fun exploring fellow Ghosts!! [link] [comments] | ||
Me and the boys chillin after beating the super computer last night Posted: 02 Dec 2019 06:00 PM PST
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Posted: 02 Dec 2019 12:09 PM PST
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Battle Pass Dupes and Last Seasons Rewards Posted: 02 Dec 2019 07:47 PM PST
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Act II of the battle pass is still bugged. Posted: 02 Dec 2019 07:19 PM PST Just a PSA regarding the battle rewards. I have already received two items that are not apart of the loot pool of the battle crates, including, get this, M05 woodland... a gear paint that is available in the game from the start. I counted all of the crates I have left to get. 13. Guess how many rewards there are? 15. It's physically impossible to get everything from the crates now, and I swear to god if I don't get the 516 Shorty because of this that is utter garbage. Please spread this around and let the developers know, as the battle pass is essentially lying when it says you can get everything. [link] [comments] | ||
Posted: 02 Dec 2019 07:22 AM PST
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Patiently waiting for competent teammates. Posted: 02 Dec 2019 04:58 AM PST
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Posted: 02 Dec 2019 07:47 PM PST | ||
New battlepass rewards kinda suck? Posted: 02 Dec 2019 07:26 PM PST Some of these rewards are just really, really shit. Whats the point of Tier 35 being a Scorpio Scout when we can already unlock that by maxing sharpshooter, something that takes 2 hours max? Tier 48 is just the overseer rockets mk 2 again, oh wow great! why not replace something like that with the bike you can find in the open world that isn't in the shop? The electric sportsbike that is called Fireblade or something. Pretty ass battlepass overall. [link] [comments] | ||
Posted: 02 Dec 2019 08:32 AM PST
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No caption or explanation necessary Posted: 01 Dec 2019 10:56 PM PST
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I meant to shot the car for him to get out, but that quick scope though Posted: 02 Dec 2019 07:25 AM PST
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I... I think I just got framed Posted: 02 Dec 2019 11:31 AM PST
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Wanna high dps on bosses? Forget about two LMGs strat, Koblin's +15 drone damage, etc. Posted: 02 Dec 2019 03:37 PM PST Just take 250 gs silver stake tactical, deplete your ability and watch bosses die in seconds. [link] [comments] | ||
Posted: 02 Dec 2019 04:23 PM PST Here is a list of the items that will be available from the crates, starting tomorrow. Green face paint Winter Face paint *** 516 Shorty M4A1 Assault G28 Scout Besh Wege (straight blade) Serrated Edge -brown (straight blade) Lycan - Vanitas (Karambit) Cadpat AR (gear paint) UCP (gear paint) UCP (weapon paint) Urban ERDL (weapon Paint) US ABU2 (weapon paint) 4 vehicles (1 buggy , 2 armoured trucks, and a sports car). Some notable items from the tiers. The Durable leather gloves are unlocked at tier 10, AOR2 gear paint is unlocked at tier 20, there is a Helikon tex short sleeve shirt at tier 37, A G28 with ghillie wraps at tier 39, and Aviator goggles at tier 40, as well as the Hill and masked Walker icons at tiers 21 and 49 respectively. [link] [comments] | ||
Can you play GR without doing the raid? Because That's what destroyed the division 2 for me Posted: 02 Dec 2019 09:53 AM PST There is no way I'm gonna waste my time on discord trying to find a group of 8 random players to beat the raid, they've destroyed D2 with this bs [link] [comments] | ||
Posted: 02 Dec 2019 06:40 PM PST I gotta ask what the hell is the point of increasing the base stamina, and reducing the cost of stamina while sliding? That completely defeats the point of both stamina and sliding existing when there's no flaw to it. The point of tumbling is to deter players from traversing dangerous terrain, as they would have to do it more slowly and carefully, but traversing that terrain may prove to be a more advantages approach to their objective. But now without the risk of falling and seriously injuring oneself this dilemma is gone making the effort of creating a slide when on steep terrain redundant. Now this may sound like backwards thinking but in order for the player to experience more, they need to have access to less. Ubisoft needs to recognise that forcing the player to make tough choices like, do I slide down this mountain and take some damage to escape this firefight, or push through the fight and complete the mission, are what make memorable experiences. It's the same with the injury system being too simple. The player does not question the consequences of their actions because there are none. The same thing again with the decision to not restrict weapon classes with the classes. Allowing the player to run whatever loadout they want with any class creates a meta, and a meta in a sandbox like Breakpoint is an awful thing to have. You never want right answers in a sandbox game and with Breakpoint the right answer is running medic with an assault rifle and a sniper rifle, stocked to the teeth with syringes, and whenever you need to get downhill, slide there's no reason not to. Every mistake, slip up, misfire, detection, can be solved with a lot of bullets, a few syringes, and a lot of sprinting. This cannot be the future of Breakpoint. It deserves better. Right now there is no Breakpoint in Breakpoint. [link] [comments] | ||
Posted: 02 Dec 2019 12:03 PM PST
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Posted: 02 Dec 2019 08:10 PM PST
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If the raid didn't offer any rewards, would you play it? Posted: 02 Dec 2019 11:23 AM PST | ||
Posted: 02 Dec 2019 07:54 PM PST
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