Ghost Recon - How could Ubisoft scrap this idea in favour of the current UI in the game???? |
- How could Ubisoft scrap this idea in favour of the current UI in the game????
- This is kind of how I feel after preordering the gold edition of Breakpoint.
- "It's perfect" - Ubisoft probably
- My character across the Clancy-verse
- Can we get uhhhh some attachment variety back? T1 for ASRs, the EGLM/M320 grenade launcher, functional Digital Scope, etc?
- Although I am enjoying the game as is, thank you to you all that are fighting to make the game better!
- STOP logging in ONLY for the Daily Challenges, here’s why.
- Jungle Pursuit
- Ubi Can We Please Have This Outfit?
- Remind me why I can't SHOOT through GLASS again?
- Wait, that's illegal.
- Why can I only shoot out a few types of lights?
- If an AI can wear the Half Mask with goggles, how come the player can't?
- When you have to extract a non-violent npc and someone asks if they gave you a hard time on the way over ~ my Ghost from Wildlands
- She asked "What do you want? after saving her life.
- My attempt to create a future soldier outfit in Breakpoint
- So clearly Ubisoft already has proper jeans and hooded jackets modeled
- Some MP7 fun
- I know it's Wildlands, but I thought I'd share this screenshot
- Im at a loss for words at this point.
- This is the kind of evolution I expected from the gunsmith! Best since dr.noob
- "Who is hunting whom?" (What is up with these capes? Looks like they are standing in a hurricane but nearby grass gently sways with the sea breeze)
- Behemoth Overwatch
- Flying drones shouldn't be able to detect dead bodies
How could Ubisoft scrap this idea in favour of the current UI in the game???? Posted: 20 Oct 2019 12:55 PM PDT
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This is kind of how I feel after preordering the gold edition of Breakpoint. Posted: 20 Oct 2019 06:35 AM PDT
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"It's perfect" - Ubisoft probably Posted: 20 Oct 2019 01:27 PM PDT
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My character across the Clancy-verse Posted: 20 Oct 2019 02:08 PM PDT
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Posted: 20 Oct 2019 10:50 AM PDT
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Posted: 20 Oct 2019 12:55 PM PDT
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STOP logging in ONLY for the Daily Challenges, here’s why. Posted: 20 Oct 2019 07:39 AM PDT This isn't a traditional post, but please give it the two minutes of your time it quite possibly deserves. If you're like me and you've all but ran out of patience with BP, the only thing that might keep you playing each day is the Faction Missions. Here's the problem with that. This track of items is only created to do two things, 1. Make you feel like you're going to miss out on something and 2. Manipulate Ubisofts shareholder data. A big claim but stay with me. The former preys on some basic and very real social anxiety we all have called fear of missing out. FOMO is an anxiety that the social group you're within will gain an advantage, value or be rewarded during your absence, so requiring you to continue to participate so that you may benefit from these things too. FOMO can have a negative impact on mental health and mood depending how susceptible an individual is. They're twisting the thumb screws of your mind by offering this battle pass with time-limited rewards, and creating more apprehension inside of you with gates such as only getting 400 points each day, slowing things down for you and increasing the likelihood of you not acquiring something others may. The latter is where it gets greasy. Let's say you ARE at the point where the game isn't offering you enough. Normally this is where people go to another game. There's no incentive to play, so you don't. Simple. This changes a data point called Retention Rate. Retention Rate is in games traditionally Day 1, Day 7 and Day 28. Retention Rate tells shareholders that whatever the developer is doing is working, or not working based on how many people continue to play the game past these dates. This will either please or displease them. And this will also shape future work of the developer because they'll be expected to reproduce results that had a high retention rate. In comes the Faction Rewards. You're still at that point, Breakpoint isn't fun for you, you're ready to move on, perhaps you already have. But wait, you just need to log on each day to get your reward points on the daily challenges, You want that Nomad skin, the gold paint, the 416 Shorty. And bam, you've fallen for the trap. You've rolled over onto your back and showed them your belly. By you logging in past the typical point in which you'd stop playing you've changed their data. Their daily retention rate is now higher, showing shareholders the game is successful. This says the game is working. This means the game won't change. For ALL the annoyances and irritations you have in the game, it doesn't matter. It's a case of "well it's not broken, why fix it" from their standpoint. If people are logging in, the games working. If you, the dedicated, passionate, loyal Ghost Recon player wants to see change in Breakpoint, to get the features you want and expected to see: Stop playing the game just for the sake of playing the game. Accept that the cost of this will be missing out on some weapons and cosmetics but know that your actions speak louder than words. Not playing the game makes shareholders apprehensive and will ask the studio "Why?", at which point they will have to explain the simple fact that the user base doesn't see enough value in the game for them to continue giving their time (and money) to it. The shareholders will then demand changes needed so that the game continued to profit. The shareholders also vote on executive bonuses too, so producing positive ($$$) results matters, it matters a lot. THIS is what will bring about the change you want to see, and only this. [link] [comments] | ||
Posted: 20 Oct 2019 02:50 PM PDT
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Ubi Can We Please Have This Outfit? Posted: 20 Oct 2019 08:19 AM PDT
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Remind me why I can't SHOOT through GLASS again? Posted: 20 Oct 2019 08:43 AM PDT In Wildlands, if I was boxed in and needed a quick escape, I'd run & gun a window so I could leap thru it. Why can't gunfire (or even an explosion--well-placed C4 if things go sideways, etc.) take out a window? [link] [comments] | ||
Posted: 20 Oct 2019 02:13 PM PDT
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Why can I only shoot out a few types of lights? Posted: 20 Oct 2019 09:56 AM PDT | ||
If an AI can wear the Half Mask with goggles, how come the player can't? Posted: 20 Oct 2019 09:59 AM PDT
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Posted: 20 Oct 2019 04:03 PM PDT
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She asked "What do you want? after saving her life. Posted: 20 Oct 2019 01:31 PM PDT
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My attempt to create a future soldier outfit in Breakpoint Posted: 20 Oct 2019 12:29 PM PDT
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So clearly Ubisoft already has proper jeans and hooded jackets modeled Posted: 20 Oct 2019 02:27 PM PDT
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Posted: 20 Oct 2019 07:13 AM PDT
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I know it's Wildlands, but I thought I'd share this screenshot Posted: 20 Oct 2019 08:20 AM PDT
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Im at a loss for words at this point. Posted: 20 Oct 2019 02:22 PM PDT
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This is the kind of evolution I expected from the gunsmith! Best since dr.noob Posted: 20 Oct 2019 02:02 PM PDT
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Posted: 20 Oct 2019 06:56 AM PDT
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Posted: 20 Oct 2019 03:21 PM PDT
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Flying drones shouldn't be able to detect dead bodies Posted: 20 Oct 2019 02:14 PM PDT Or, at the very least, the range that flying drones can detect dead bodies should be severely reduced. I'm a big fan of stealth games on high difficulty (I've played all the Splinter Cell, MGS, and the pre-Absolution Hitman games) and it is apparent that Breakpoint wants to lean very heavily into the stealth genre, but I just don't think that the way the drone detects dead bodies is fair enough to be fun. Breakpoint is a game where it can sometimes be impossible to fully ghost through a base without firing a single shot (sometimes you need to grab intel that an enemy is staring directly at, etc.); but, the way many of the bases with flying drones is laid out, it can be almost impossible in some scenarios to kill someone and hide their body in time to dodge drone detection, especially because it takes ages to pick up bodies. Sometimes I'll even melee kill someone on a rooftop and a flying drone will detect the dead body immediately even though the drone isn't even close enough to start detecting me. This wouldn't be a problem if you could take down the flying drones quietly somehow, but if you shoot the drone down enemies will hear the explosion and if you use an EMP grenade the drone will typically be too high to be affected. [link] [comments] |
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