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    Sunday, September 27, 2020

    Ghost Recon - Thoughts on the outfit? Friends say it looks pretty cool (Can’t really trust their opinions😂)

    Ghost Recon - Thoughts on the outfit? Friends say it looks pretty cool (Can’t really trust their opinions��)


    Thoughts on the outfit? Friends say it looks pretty cool (Can’t really trust their opinions��)

    Posted: 27 Sep 2020 09:54 AM PDT

    Wildlands may have some outdated animations but damn does it look good on Ultra settings

    Posted: 27 Sep 2020 11:25 AM PDT

    Tell me to “slow my roll” one more time.. I dare you..

    Posted: 27 Sep 2020 04:14 PM PDT

    Behemoth down.

    Posted: 27 Sep 2020 11:04 AM PDT

    I haven’t played wildlands in over a year and forgot how awesome this sniper rifle is.

    Posted: 27 Sep 2020 09:06 AM PDT

    Your Uber has arrived

    Posted: 27 Sep 2020 12:59 AM PDT

    Guilty of dressing up with my Nomad outfit yesterday at the range.

    Posted: 27 Sep 2020 04:45 PM PDT

    @ubi Is this game going to get update graphics ( 4k 60 fps ) on the new ps5 and xbox series X ? And my save is it going to transfer to the new system ?

    Posted: 27 Sep 2020 01:48 PM PDT

    A small fix for the devs, a big difference for most of the community: Ubi, please give us (at least 5) additional Visual Palette slots, thanks.

    Posted: 27 Sep 2020 01:08 PM PDT

    Ghost recon Alpha/ Early Future soldier/ Phantoms inspired outfit

    Posted: 27 Sep 2020 11:33 AM PDT

    Helicopter rappeling/ladders + ability to make A.I team mates to move from point A to B so you can take the gunner seat for the next game.

    Posted: 27 Sep 2020 02:11 PM PDT

    So, I was playing Episode 2 and came across that mission where you had to wipe the data off the servers in a building that you can enter through an open window on the roof, however, you can't exit the same way unless you can fly. That got me thinking that for the next game, they gotta add the ability to lower ladders or a rappeling rope which you can use to climb down or up and make a quick exfil, now that would be sick.

    Another thing that they need to add is the ability to set coordinates for A.I team mates to drive or fly from point A to B so that you can take the gunner/passenger seat. In addition, option to see through first person view inside vechiles would be neat.

    submitted by /u/_MaZ_
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    We get dirty and the world stays clean. Thats the mission.

    Posted: 26 Sep 2020 08:03 PM PDT

    This is Alpha 26, investigating crime scene

    Posted: 26 Sep 2020 08:01 PM PDT

    Random shots taken after upgrading to a new notebook

    Posted: 27 Sep 2020 01:52 PM PDT

    Dad Patrol

    Posted: 27 Sep 2020 06:00 PM PDT

    At least someone at Ubi paid attention in Astronomy

    Posted: 26 Sep 2020 10:28 PM PDT

    The lack of communication about the game's future is really concerning

    Posted: 27 Sep 2020 10:35 AM PDT

    Are we going to get a year 2? Why is Ubisoft so quiet about the future of Breakpoint?

    submitted by /u/Gonzito3420
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    Nomad's gotta tie those shoelaces better smh

    Posted: 27 Sep 2020 06:52 PM PDT

    GRUMEC operators from the Brazilian Navy infiltrated the island to help ghosts free Auroa

    Posted: 27 Sep 2020 12:55 PM PDT

    I’m just waiting for the devs to get to the point from where they’re smoking crack to add this in. I’m not saying they should, but it’d make things very interesting for the amount of dumb shit we’d get into with it.

    Posted: 27 Sep 2020 04:08 PM PDT

    Feedback after finishing base campaign

    Posted: 27 Sep 2020 03:51 PM PDT

    Items level disabled, minimal HUD.
    Lots of unpopular opinions incoming.

    TL;DR 90% of the game is basically "Great idea, poor design/execution". Next game better be a set of sandboxes with better AI.

    1. I enjoyed the plot more than in GRW. Here we are dealing with more global threat, which contrasts to big, well-organized and dangerous, but still basically a gang.
      But storytelling sucked. I mean, all the lesser wolves missions were basically a filler - for good 3 hrs. While a submarine that is threatening world peace is going to leave waters of Auroa. Open world just breaks plot consistency, and instead of huge mission for each of the main characters, we can have a mix of smaller tasks. That could work for GRW, but not here. I think, having a set of smaller sandboxes instead of one open world could be better. That would have done job of tuning AI easier, in addition to some RPG-ish elements, like changing the world based on the outcome of the previous missions. And for all that is good, loosing a helmet/mask and sticking to pistol on cutscenes is a really cheap trick, drop it, please, you really could do better.

    2. Setting is okay, though diversity of biomes in GRW was better. Open world here is dead, which further shows that the concept is flawed. Additionally, I really think that adding drones, that are INCREDIBLY frustrating to deal with, was a good idea from plot standpoint, that's some Black Mirror/HZD stuff, and that's something I think Tom Clancy himself would approve.
      But again, you don't have many ways to deal with them on infiltration - EMP, disabling, hacking... They spot corpses instantly, and AI in genereal is kinda cheap, being able to spot player in 300m after the shot, but also being totaly deaf and blind to the scream in 10m away. All beforementioned is again a nod to open world flaws. And speaking of survival elements... not once I felt that I was threatened. Crafting and supplies are nearly worthless, at least for now, azrael drones are just a short-term inconvenience. Additionally, being alone is not something GR franchise is about, so I can see why it was enraging to the fans.

    3. Sound desing... does not disappoint, and that's all.

    4. Visuals/animations. Okay, it looks great, ngl.
      But animations is something to be ashamed of, especially when the same publisher has For Honor. Seeing Sam Fisher going downstairs made me cringe. Takedowns are hidden behind strict conditions, which is not always a great idea, as you are basically locked to 3-5 of them, and there are many more. And some special animations, like running with holstered gun, some stretching on long run, etc, are extremely rare as well, who thought it was a good idea?..

    Overall, not a totally bad experience, at least, in current state, but it could really be much, much better, which is a shame, and an indicator of some management problems.

    submitted by /u/Romandinjo
    [link] [comments]

    Got bored so I made these. details in comments

    Posted: 27 Sep 2020 09:37 AM PDT

    #Make Breakpoint great again - class reworks

    Posted: 27 Sep 2020 08:37 AM PDT

    Ghost Recon Breakpoint has become a better game than it was at launch, but still needs a lot of work even apart from the obvious topics. One thing I feel is often neglected are that some of the classes really need some work done.

    The Engineer class:

    • Change the SUPPLY DRONE to have a selfuse key without the need to throw it;

    The Medic class:

    • Change the revive drone to revive instant again, otherwise downed players will just be camped and killed by enemies;
    • Change the MEDKIT to have a selfuse key without the need to throw it;
    • Make the class be able to drag injured or dead bodies instead of the slow carrying animations;

    The Panther class:

    • Change the "Cloak & Run" to be several smoke grenades. The current ability just takes way to long to deploy to be any useful. The sliding animation should be added as a general "slide to crouch" animation to the default movement system for everyone;
    • Make the CLOAKING SPRAY give you resistance against the suggested Pathfinder EMP beneath;

    The Pathfinder class:

    • Remove flash from PvE and flash and strike from PvP from the Pathfinder drone;
    • Add an EMP strike to the Pathfinder drone that in PvE disables/destroys all drones etc in a big radius like in that one Red Patriot mission and disables HUD elements and Minimap for enemies in PvP for x amount of time;

    The Sniper class:

    • Change the hold breath feature to trigger instantly when holding the key down;
    submitted by /u/JohnnyTest91
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    “This is Ghost Lead, I’ve got eyes on the target.”

    Posted: 27 Sep 2020 07:08 PM PDT

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