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    Friday, September 4, 2020

    Ghost Recon - Poll: What is your favorite cinematic screenshot with the AI squad?

    Ghost Recon - Poll: What is your favorite cinematic screenshot with the AI squad?


    Poll: What is your favorite cinematic screenshot with the AI squad?

    Posted: 04 Sep 2020 10:47 AM PDT

    See this topic for the contest information: https://www.reddit.com/r/GhostRecon/comments/ia3bsc/show_your_best_cinematic_screenshots_with_the_ai/

    This is the poll

    Sorry for using google forms. I am not satisfied with the format either, I just didn't find an online poll maker where you can insert links in a satisfiable way. If you know one please let me know =)

    submitted by /u/JohnnyTest91
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    Didn’t know the invisible sling could hold your gun straight from the chest during a skydive lol

    Posted: 04 Sep 2020 12:16 PM PDT

    Ubi, leaves and foliage really needs to block enemies sight too...

    Posted: 04 Sep 2020 11:26 AM PDT

    ...this is hilarious, they can impossibly see you, but spot you and shoot with perfect aim. Especially annoying when playing without HUD, come on.

    Also how can the game not render the camp (skell foundation campus) entirely, also, why are enemies hitboxes not where they visually are? Emptied a magazine in an enemy at a distance, bullets just flew through him, till he suddenly was two meters to the left.

    Seriously, this game is soon a year old, how are those bugs still a thing?

    submitted by /u/Raven9ine
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    Ubi why are your rocks so low rez though

    Posted: 04 Sep 2020 02:29 PM PDT

    Wish we had gear like this����

    Posted: 04 Sep 2020 02:21 PM PDT

    Just some explosion pics to lighten up your day

    Posted: 04 Sep 2020 12:06 AM PDT

    Perfect timing.

    Posted: 04 Sep 2020 04:08 PM PDT

    Ghost in the Night

    Posted: 04 Sep 2020 03:27 PM PDT

    Sort of in a situation here

    Posted: 04 Sep 2020 11:58 AM PDT

    Humm �� had this game for years and put around 300hours into it, now it says this! Anyone else had this?

    Posted: 04 Sep 2020 12:40 PM PDT

    Bastion Squad - Xbox one X

    Posted: 04 Sep 2020 11:24 AM PDT

    Belt mounted helmets?

    Posted: 04 Sep 2020 12:41 PM PDT

    Belt mounted helmets?

    I just think it'd be aesthetically cool to have helmets slung from our rigs or battle belts, especially when using either none or another form of headwear, would also add some much needed overall shape/dimension to our characters, as the rigs and belts kind of lack equipment, especially for a soldier who's supposed to be surviving the elements and the enemy.

    https://preview.redd.it/wz15z5mpo6l51.png?width=1920&format=png&auto=webp&s=863e7750969b9565d29e6734213df2a6e9e9f6c1

    submitted by /u/Nox-Anima
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    My first post on Reddit, figured I'd dabble in some cinematography after climbing Hodgson on foot

    Posted: 04 Sep 2020 05:57 PM PDT

    Can we please get AI teammate chatter or a radio station

    Posted: 04 Sep 2020 08:56 AM PDT

    I like immersing myself in the game so I don't always fast travel. And I don't take a heli because I like exploring and driving cars and boats in the game. And just driving for minutes with no chatter or radio suckkkkkks

    submitted by /u/scientisLaden
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    They say a man and his rifle are inseparable...

    Posted: 04 Sep 2020 12:34 AM PDT

    “Y’all never let me drive again, just cause that one time”

    Posted: 04 Sep 2020 06:52 PM PDT

    Fauna

    Posted: 04 Sep 2020 07:35 PM PDT

    Bring Back Battle Rewards

    Posted: 04 Sep 2020 09:33 AM PDT

    For some context, I pre ordered the Ultimate Edition of this game because of how great Wildlands was, and expecting it to only get better I was looking forward to Breakpoint. The game releases in a buggy mess, but the worst part to me was the time limited Battle Rewards.

    The cosmetics were great, and the idea of it being a faction system was a good one, but the model of it being time limited belongs nowhere near a title such as Ghost Recon.

    I saw a thread about a similar topic on this sub, attached here:

    https://www.reddit.com/r/GhostRecon/comments/ilxuyc/i_know_not_everyone_was_a_fan_of_this_but_at/?utm_source=share&utm_medium=ios_app&utm_name=iossmf

    And I saw some great ideas about how it could be implemented again. I think bringing back the items from the first ones is a good start, this would show Ubi sees that the way it was first implemented was poor at best. The next part would be to make it something permanent and just build off it. The comments in the post above were mostly about this.

    The model of making players put in hours each day on a regular basis, resembles that of a mobile game, not a Triple A title, especially one with such a legacy as Ghost Recon.

    If a game is really good, you don't need to force players to put in X amount of hours to keep playing it, if they want to get all the game has to offer. This is why we have a story, and side quests. Take Fallout 4 for instance, I put easily 400 hours into that game, and there was no part of it where I needed to "check in" or "fill a quota" everyday.

    I know this was a long post, but I really think this could make Breakpoint a much, much better game.

    submitted by /u/JGM524
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    OPERATION CURTAINS DOWN-Auroa Parliament: Counter Sniper Ops (mission brief in comments)

    Posted: 04 Sep 2020 06:18 PM PDT

    Annoying tankieness of drones...

    Posted: 04 Sep 2020 04:55 PM PDT

    I start today a new save game and everytime I start from new, one of the first things that I do is to clear out alle the behemoth drones for the skill points...

    Today, after a long time - because I never actively engage behemoths, I realized how tanky they are. And so I understand what I really hate about the drones in Breakpoint:

    1. I hate that they are such tanky... So to make the hit points of them minus 1/3 or the half wouldn't be such annoying and could even bring fun to it...

    2. Rocket launcher, granades and so on are such effectless against them... So the only thing that explosives do is to break the armor... When you could kill a behemoth with 3 rockets or one hit and destroy an amon drone with one rocket from the rocket launch or with 2-3 granades from the granade launcher it would make it feel more immersive.. Or just an EMP deactivates for ever even if they are in a fight... That would bring a sense to using explosives against them... Because one LMG mag is more effective than a rocket... And so they wouldn't be such annoying...

    3. The flying drones, disable that they fly in zigzag's and just stay in there place when attacking... So you don't need 50 mags to kill them because half of the bullets miss...

    Now my strategy is simple against the drones: - Sync-shot flying drones because it's always a guaranted one hit... - 2 LMG's and the turret temeinator truck against behemoths... So you can kill him in 40 seconds or less... (but 40 seconds is even a long time, feels like 2 hours in the moment back then) - amon and the other small driving drones just EMP when stealth or when in fight EMP and then 2 mags of the AR or kill the NPC's and let the AI-Teammates kill the amons (they are really effective against them tbh)

    But I think drones are increasingly a part even in the real world and to a certain level its then also "realistic" and back at future soldier everyone did wish the drones in to the game as a buddy and enemy...

    But there have to be little changes to make the engagement less ennoying... Because it's not realistic thelat UbiParis would take the drones out of the game and on this way the fun is back...

    submitted by /u/AbuHopeful
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    Who Would Win?

    Posted: 04 Sep 2020 07:40 PM PDT

    F'n around with the photo mode. Thought these were some cool pics.

    Posted: 04 Sep 2020 02:15 PM PDT

    "You got your target Nomad, now haul ass"

    Posted: 04 Sep 2020 02:15 PM PDT

    So I took some cool pics yesterday and added some extra tacti-cool stuff.

    Posted: 04 Sep 2020 02:11 AM PDT

    Made all the MARSOC variants from MW!!!

    Posted: 04 Sep 2020 05:53 PM PDT

    Tango destroyed

    Posted: 04 Sep 2020 05:47 AM PDT

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