Ghost Recon - How Breakpoint Missions Should be... |
- How Breakpoint Missions Should be...
- Breakpoint No kills run (update) - Almost there!
- Breakpoint in nutshell(sandwich)
- Like a wolf, i live by instinct.
- I was looking at the Avon M50 on Avon's website and noticed the outserts accessories you could add to the real world mask. And I naturally got curious on how this would look ingame. I tried my best even if my best is crappy.
- Can we please get rid of the second weapon on AI team??
- Target down
- Can they make it so that the CamelBak provides water instead of using a canteen
- This sub is full of useless “request” posts.
- Camouflage effectiveness feels like one of the biggest improvements from Wildlands
- Ghost Recon: Badasslands
- Ubisoft, don’t ever let ubi Paris make another game
- Ai teammates should be allowed in raids
- I don't even know anymore man...
- I use to hate the “Defend...” side missions but their not so bad after a year of doing them.
- Ubisoft, I would fucking pay for this outfit to be in Breakpoint. Hell I would start a new game. I know there are lots of more problems with Breakpoint but I don’t think they’re getting fixed, the least they can do is more customization and costumes.
- Since I don't see people asking for TRUE Ghost Recon cosmetics very much in a Ghost Recon game, I present my "Gimme Gimme Portfolio", 5/5. Tried to keep it in order starting with GR2.
- Skill points 2.0
- An example of lazy story telling: Cole D. Walker
- Got a nice shot of me running camp kodiak today learnt quickly murmurs are not your friend at gear level 50
- Hey devs, yeah you! Add XM8 assault rifles like in the first few Ghost Recon games. Those look so cool and futuristic.
- Just found a bug where you can lock yourself in a cage. The lock can only be shot from the outside...lolz!
- My personal “Lone Survivor” moment brought to you by GRBP.
- The kind of customization I want. The 1st and 3rd rifle are the same platform, 2and and 4th are also the same weapon
How Breakpoint Missions Should be... Posted: 02 Aug 2020 05:47 PM PDT
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Breakpoint No kills run (update) - Almost there! Posted: 02 Aug 2020 01:14 PM PDT
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Breakpoint in nutshell(sandwich) Posted: 02 Aug 2020 03:15 AM PDT
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Like a wolf, i live by instinct. Posted: 02 Aug 2020 11:33 AM PDT
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Posted: 02 Aug 2020 02:33 PM PDT
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Can we please get rid of the second weapon on AI team?? Posted: 02 Aug 2020 08:28 AM PDT Please let us remove the extra and largely useless secondary weapon on AI teammates. I'm a big boy I can equip them with the appropriate primary for their role myself. maybe they can just say "I can't do that boss" if their load out wont allow them to make a sync shot or maybe they just do the damn sync shot with the wrong weapon and my plan goes pear shaped and I learn a valuable lesson about the importance of loading out my team mates correctly next time. like part of a tactical game. [link] [comments] | ||
Posted: 02 Aug 2020 03:25 PM PDT
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Can they make it so that the CamelBak provides water instead of using a canteen Posted: 02 Aug 2020 06:56 PM PDT
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This sub is full of useless “request” posts. Posted: 02 Aug 2020 10:46 AM PDT Basically what the title says. The good posts on this subreddit that cover legitimate feedback, bug fix requests and discoveries, and the badass photo mode posts or cool outfit combinations get swallowed by pointless request posts. I get it, we all want Breakpoint to be this mishmash of tactical gameplay that meets all our fashion needs. But seriously, if Ubisoft took one look at this subreddit they would see a majority of posts asking for specific mag pouches being added to specific vests. Or blurry photos taken on a cellphone of a textureless gun they found on the ground somewhere in game asking "Ubisoft why can't I use this?" It wouldn't be so bad if it was just here and there but it's like every other post asks for something super non-essential while this game has tons of serious issues that actually need addressing. I can guarantee that none of these requests will ever be addressed because more than likely with the launch of the PS5 and Series X on the horizon Ubisoft is working on something else. Breakpoint is absolutely their lowest priority. [link] [comments] | ||
Camouflage effectiveness feels like one of the biggest improvements from Wildlands Posted: 02 Aug 2020 10:08 AM PDT
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Posted: 02 Aug 2020 06:35 PM PDT
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Ubisoft, don’t ever let ubi Paris make another game Posted: 02 Aug 2020 07:48 AM PDT | ||
Ai teammates should be allowed in raids Posted: 02 Aug 2020 09:44 AM PDT We all want the g island gear but it's not worth randumbs or wasting money for a membership on console [link] [comments] | ||
I don't even know anymore man... Posted: 02 Aug 2020 12:06 PM PDT
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I use to hate the “Defend...” side missions but their not so bad after a year of doing them. Posted: 02 Aug 2020 09:57 AM PDT
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Posted: 02 Aug 2020 08:21 AM PDT
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Posted: 02 Aug 2020 01:46 PM PDT | ||
Posted: 02 Aug 2020 11:21 AM PDT The current skill points system needs an overhaul. It's bad game design when every player has about 20+ skill points and nothing to spend them on. A page could have been lifted from Path of Exile - where a choosing a class places you on a certain point in a skill tree map and you choose to spread yourself out or specialise into certain areas. It would mainly focus on % increases and give you time to see your skills increase. Every so often - it would unlock a specific mastery - eg. CQB mastery - where CQB is faster or has new, faster set moves. This would allow for more unlocks and fine tuning of a character. It would also give reason for the careful selection of class at the start. You could then remove be option of changing class at a bivouac and make use of the character slots in the main menu. I may make a visual mock up of this if it would interest people... keen to hear your thoughts. [link] [comments] | ||
An example of lazy story telling: Cole D. Walker Posted: 02 Aug 2020 03:55 AM PDT Edit: it seems that Walkers assault on Fort Bragg when he defected is false. The wiki source is wrong. I may have to play the story again to confirm. Oh dear. Edit 2: I found where the wiki thinks Walker attached a commanding officer at Fort Brag. What is unclear is when on the timeline this happened. Source: https://www.youtube.com/watch?v=4L8i3dEJGg0 Edit 3: I do want to state though that I think Walker is a great villain for Breakpoint. It's just a shame that the final showdown is anti-climatic and we don't get to battle him for the next 3 episodes. So reading up about how Walker got to Auroa. He defects from the Ghosts, actually attacks Ghost HQ at Fort Bragg, killing his own. Is repelled by Nomad and boss man Mitchell. Runs away to Auroa, "where he took great interest in Skell Tech's military technology and Jace Skell made him as Skell Tech's military adviser." source Lol. The guy is a terrorist who has attacked the US Military. Skell Tech a billion dollar organization doesn't do a background check before employing him? What In the lazy loophole excuse of a story is this? It gets better: "He wants peace and order. This will take radical and violent action. To stop all war, someone must forcibly take total control of the world." So he decides to start world war 3 by using drones to assassinate world leaders. Yes, that makes sense. Declare war on the world by assassinating their leaders. I'm sure the world and their military will hand over control to you when you do that. I'm sure it will be peaceful and it will go well for you. Jeeze. Who approved this story. [link] [comments] | ||
Posted: 02 Aug 2020 04:22 PM PDT
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Posted: 02 Aug 2020 07:12 PM PDT
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Posted: 02 Aug 2020 12:04 AM PDT
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My personal “Lone Survivor” moment brought to you by GRBP. Posted: 02 Aug 2020 09:17 AM PDT
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Posted: 02 Aug 2020 10:49 AM PDT
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