Ghost Recon - Ubi plz add this gun to the game. Would help with raids. |
- Ubi plz add this gun to the game. Would help with raids.
- didn’t know people in this game can’t swim...?
- Ghost Recon Next - Part III (again) So after seeing the reactions to yesterday's "GR could use a Forza-like editor for weapons and vehicles" I believe the images chosen from Forza gave most people the wrong impression of what could be done with an editor like that, so I made this mock-up.
- I posted a Wildlands 2 concept cover I made on this sub a little while ago, I had made this one at the same time but forgot about it. I’d love to have a dog companion!
- Ronin in ghost recon, a triple A military simulation shooter VS ronin in call of duty, a multiplayer spam shooter
- The Kingslayer Team: I miss these guys having my back
- The ultimate setup for Nomad’s pistol.
- Breakpoint - Gorgeous Lighting Effects Series (Unedited Screenshots)
- Guess my chopper didn’t have a parachute
- I mean Ghost Recon is just an open-world arcade shooter at this point...
- So I tried to recreate this Ops-Core advertisement photo (top) which proved difficult. I overlaid my version on top of the original (bottom) for comparison. I wish lightning in breakpoint had more depth and nights were much darker.
- Mmm yes, attention to details.
- Ghost Recon Next - Part IV Bring back an improved version of Splinter Cell's whistle mechanic. Possibly outdoors using a whistle (and sam's "over here") sound while indoors it could use randomized names of enemies. Imagine clearing a building and using the button to lure and hear "Hawkins..."
- Inhale, exhale
- From The Vulcano
- You can say what you want, but you can take cool pictures in this Game. More Games should have a simple Photo Mode.
- This game can be absolutely stunning at times.
- Ubi pls gib us ragdoll physics
- Why are zip on back-panels(I think there called that) for the vests not in this game ubisoft? The back of the vests are empty in BP. Cue the ubi dickrider downvotes;)
- Still can’t get over how good Breakpoint’s Photo Mode is.
- Just took out my first wolves outpost
- The next step for Breakpoint - (Playable?) AI Teammates, daily challenges and a new mode that removes drones.
- This felt oddly satisfying!
- If your not gonna update the customisation on BP ubi, can you add icons like this to BP instead(never thought I’ll be asking Ubisoft to add something from COD to GR)
Ubi plz add this gun to the game. Would help with raids. Posted: 23 Apr 2020 11:45 AM PDT
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didn’t know people in this game can’t swim...? Posted: 23 Apr 2020 07:00 AM PDT
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Posted: 23 Apr 2020 08:05 AM PDT
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Posted: 23 Apr 2020 10:30 AM PDT
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Posted: 23 Apr 2020 12:19 PM PDT
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The Kingslayer Team: I miss these guys having my back Posted: 23 Apr 2020 12:38 AM PDT
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The ultimate setup for Nomad’s pistol. Posted: 23 Apr 2020 04:42 PM PDT
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Breakpoint - Gorgeous Lighting Effects Series (Unedited Screenshots) Posted: 23 Apr 2020 05:12 PM PDT
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Guess my chopper didn’t have a parachute Posted: 23 Apr 2020 07:34 PM PDT
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I mean Ghost Recon is just an open-world arcade shooter at this point... Posted: 23 Apr 2020 01:16 PM PDT
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Posted: 23 Apr 2020 07:15 AM PDT
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Mmm yes, attention to details. Posted: 23 Apr 2020 08:13 PM PDT
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Posted: 23 Apr 2020 10:26 AM PDT
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Posted: 23 Apr 2020 08:38 AM PDT
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Posted: 23 Apr 2020 07:20 AM PDT
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Posted: 23 Apr 2020 03:45 PM PDT
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This game can be absolutely stunning at times. Posted: 23 Apr 2020 05:03 PM PDT
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Ubi pls gib us ragdoll physics Posted: 23 Apr 2020 05:26 PM PDT When we kill enemies, they sort of dramatically fall down like a bad 1970s action movie. Why can't they just flop over like real bodies? I mean, they turn into ragdolls once the horrible animation is over anyway, why not just cut to the chase? I hate sniping running enemies and they stop right in their tracks and it takes them weeks to fall over. Their bodies should just fall over dead, with no cinematics. [link] [comments] | ||
Posted: 23 Apr 2020 01:08 PM PDT
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Still can’t get over how good Breakpoint’s Photo Mode is. Posted: 23 Apr 2020 03:46 PM PDT
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Just took out my first wolves outpost Posted: 23 Apr 2020 01:41 PM PDT
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Posted: 23 Apr 2020 09:13 AM PDT TLDR version - 1.Gear 2.Weapons customization 3.NVGs 4.Playable AI Teammates 5.Daily challenges 6.Permadeath 7.Enemy AI Improvements 8.Mission Editor (Drone remover) If you notice many of these features are from Wildlands and are slight improvements from Wildlands. Isn't that what a sequel is supposed to be in the first place? First off what we've been asking for a while… gear :-
More customizations for weapons instead of more weapons (there is a post on this subreddit titled "GUNSMITH EVOLVED" which is brilliantly done and should be the system implemented. I recommend you check it out) :-
New NVGs styles :-
Ability to focus without having to going to scope in (like Arma). This would help for mid to long distance stuff especially in a 3rd person game. Lighting to be fixed in some indoor areas where it seems as if outside fog has seeped through the walls. Playable AI Teammates :-
Here is what replaces the battle rewards and how we will obtain new gear :-
Permadeath now an option in Ghost Experience Parameters. With AI teammates this makes perfect sense. No rewards for completing it. It's for your own satisfaction and immersion. This is because people will just undo the setting at the last second before dying. Or else add a reward and mark character saves with a Permadeath indicator. Players choose at character creation whether they want the feature on or off. I wouldn't mind if exoskeleton came back with speed, mobility, bullet and resistance bonuses. Enemy AI improvement :-
Saved the most ambitious and possibly the most promising for last… New mode - Mission Editor - You make your own story :- This is the perfect mode in my opinion to fix the core issue of this game which is the drones and also the bland story missions that keep making you go back and forth between places. With this you can simply remove the drones from your mission area. Although the termination of drones will only be limited to a specific area when you're inside a mission, it will allow for countless replayability.
Now I know this seems like a lot but say Ubisoft Paris assign 3 teams to this Team A - improvements & fixes - Enemy AI, lighting Issues, current bugs Team B - appearances - gear, weapons, NVGs Team C - upcoming content - Revamped playable AI teammates, permadeath, daily challenges, mission editor. For people thinking it is too much, remember that we got Ghost Mode and Tier Mode late in Wildlands and it completely resurrected the game. Priority should be to bring in AI teammates, permadeath, and daily challenges first. Mission editor will obviously take some time and can come in later. Mission editor feels a little too ambitious but definitely can be pulled off and mainly solves the biggest issues most players have - the drones and the generic story. And remember, infinite content! Ubisoft Paris say they have hundreds of employees. 700 if IIRC. Ghost Recon is one of their biggest titles. Why is this not doable? [link] [comments] | ||
Posted: 23 Apr 2020 10:11 AM PDT
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Posted: 23 Apr 2020 09:08 AM PDT
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