Ghost Recon - The correct amount of vehicles for two people. |
- The correct amount of vehicles for two people.
- Taking that Objective at the last second
- Kung Fu
- All Ghillied Up - Wildlands
- I still hope we can eventually explore Golem Island solo
- Bust my chops!
- Walking up a drone deploying tower
- Ubisoft's level designers really need more lessons in Architectural design
- La Unidad has entered the chat
- I AM THE ONE WHO KNOCKS!
- If you like Wildlands and you like to read....
- Unable to investigate this item
- Ready to liberate.
- Ghost recon wildlands
- I know there's a lot of work still to be done on the main game, but I hope Ubisoft doesn't forget about photo mode.
- Hi
- I wonder if Ubisoft was confused about AI teammates because the community complained about them in Wildlands,eventually asking for them to be removed.
- Breakpoint and wildlands
- Breakpoint story question.
- Colourful Nomad
- Bolívia — Shocking GoPro video shows Kataris 26’s rebel sergeant in intense close-quarter combat against Santa Blanca forces in offensive to take over Vila Charamokho. “The operation was planned and executed by a foreigner intelligence agency”, Santa Blanca spokesman says (~1m50)
- Bugs
- Remind me why we can't do Recon from Boats again?
The correct amount of vehicles for two people. Posted: 26 Jan 2020 03:08 PM PST
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Taking that Objective at the last second Posted: 26 Jan 2020 09:38 AM PST
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Posted: 26 Jan 2020 08:14 AM PST
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Posted: 26 Jan 2020 05:23 PM PST
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I still hope we can eventually explore Golem Island solo Posted: 26 Jan 2020 02:15 PM PST I really love the way the island looks but I hate that we have to have 3 other people to even explore the island. Hopefully we can when the ai teammates are added. [link] [comments] | ||
Posted: 26 Jan 2020 04:36 PM PST
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Walking up a drone deploying tower Posted: 26 Jan 2020 10:03 AM PST
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Ubisoft's level designers really need more lessons in Architectural design Posted: 26 Jan 2020 04:52 AM PST I'll preface this by saying I think the work done to make their games look incredible is not what is the issue here, the issue is with how their level designers layout the interiors of buildings to the point they are confusing to navigate, or make no practical sense. For the past few years its become more and more apparent in Assassin's Creed, Watchdogs, The Division and now Ghost Recon that Ubi's level designers know how to make buildings 'look' cool and interesting but in terms of actual practical use - I find so many of their buildings make NO sense from a layout perspective, which also contributes for a somewhat frustrating user experience. Just some of the issues I always see when playing their games:
I don't want this to come off as me saying Ubisoft's level designers don't know how to do their job, they've obviously tried to make their locations look cool and provide something interest from a gameplay perspective. But I also think they need to always take a step back and think "how would it feel for me to live here". [link] [comments] | ||
La Unidad has entered the chat Posted: 26 Jan 2020 01:31 PM PST
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Posted: 26 Jan 2020 08:12 PM PST
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If you like Wildlands and you like to read.... Posted: 26 Jan 2020 09:47 AM PST You owe it to yourself to read The Power of the Dog and The Cartel by Don Winslow. I think I read somewhere that he was a consultant for the story for Wildlands, but there are a lot of similarities. And it makes shooting the cartel members so much more satisfying. [link] [comments] | ||
Unable to investigate this item Posted: 26 Jan 2020 05:02 PM PST
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Posted: 26 Jan 2020 08:23 PM PST
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Posted: 26 Jan 2020 04:52 PM PST Getting frustrated with operation silent spade... If I quit/leave mission and go to another mission on map will it revert back to the check point I was at when I go back to it or do I have to start over? [link] [comments] | ||
Posted: 26 Jan 2020 08:32 PM PST
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Posted: 26 Jan 2020 08:09 PM PST
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Posted: 26 Jan 2020 07:04 PM PST | ||
Posted: 26 Jan 2020 11:16 AM PST Hey guys, I really liked wildlands and Heard that breakpoint wasn't the best received game when it came out and wanted to ask if it's gotten better and if breakpoint is worth it now- thanks in advance! [link] [comments] | ||
Posted: 26 Jan 2020 05:13 AM PST Like how the hell so many ghost died on arrival in Aurora and it seems like America or the ones in charge of the operation does not give a shit?I just started playing and i was wondering if somewhere in the story reinforcements will arive? Or its just like one Ghost resolving all the Aurora issues? Is there any Ghost on the island working at this problem with Nomad? Like where is Fury,Vasily,Fixit? Or are they just playable characters and thats all? You all alone without ant support ? This don t make sense to me [link] [comments] | ||
Posted: 26 Jan 2020 02:39 PM PST
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Posted: 26 Jan 2020 06:07 PM PST
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Posted: 26 Jan 2020 05:14 PM PST Hello, everyone. I've been exploring Auroa for quite a while now, and I'm listing some or the bugs, glitches I've experienced. Maybe there's a similar post, sorry. Some items of the lost might be a little too exaggerated, but I guess it may be worth checking them up • First of all, screams after a head shot. • CQC kills animation require a very. specific place to be shown correctly. If the ground is uneven, the character could be stabbing the ground. The animation killer/killed doesn't always match places. • Grabbing an enemy that's about to get off a car, will cause you to glitch. It's a hard way to explain what happens, but it's a hard to get out of it glitch. • If you hit an object or part of the environment (like a rock) hard enough with any terrestrial vehicle, it gets stuck like if something was physically preventing it to move. But it's literally just touching the object. • Sometimes, after changing a preset, and going back to the game, the weapons don't change. Instead, you get all the weapons holstered and the character has just the hands in position of holding a weapon, but unable to shoot or aim. • Maybe with this one I'm going too hard. When you're using the parachute, and land over solid concrete, steel or any roof, you see dust going off the ground. Just like if you've just landed on the ground. • This isn't a bug, maybe it's just my Xbox, but I can't make any kill longer than 650m away, because the console isn't loading any far. Maybe they can optimize it? • Most of the times I can't use NV. It just toggles between regular and thermal. Need to use the drone, activate NV and going back to the character. • This isn't a bug, but a petition. I feel like the female character (Fury) should have a more feminine body shape (thicc). I have played a lot of games that have a nice body or let's you customize it (Fallout 3, 4, 76, Skyrim, Fortnite, PUBG, Gears of War). I feel they should do something about it [link] [comments] | ||
Remind me why we can't do Recon from Boats again? Posted: 26 Jan 2020 06:56 AM PST This game is called Ghost Recon, right? Even GTA V allows the player to do Recon from the water (with a rifle scope). You should be able to use your drone, rifle, and binoculars from the water. Puzzling game design decision... [link] [comments] |
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