• Breaking News

    Friday, May 21, 2021

    Ghost Recon - Tom Clancy's Ghost Recon® Breakpoint - Patch Notes Title Update 4.0.0

    Ghost Recon - Tom Clancy's Ghost Recon® Breakpoint - Patch Notes Title Update 4.0.0


    Tom Clancy's Ghost Recon® Breakpoint - Patch Notes Title Update 4.0.0

    Posted: 21 May 2021 08:57 AM PDT

    Tom Clancy's Ghost Recon® Breakpoint - Patch Notes Title Update 4.0.0

    Tom Clancy's Ghost Recon Breakpoint Patch Notes Title Update 4.0.0

    Ghosts,

    Our latest patch for Tom Clancy's Ghost Recon® Breakpoint, Title Update 4.0.0, will be deployed on May 25 at 9 AM UTC (during maintenance) across all platforms.

    In addition to the information listed below, please note that our Known Issues list has also been updated. Thank you for taking the time to share your opinions with us as we continue to improve the game.

    DOWNLOAD SIZE

    Please note: Whether you purchased a digital or a physical edition of the game, you will need to download the patch before playing. The size of the patch depends on your platform, region, and preferred language.

    • PC: ~23GB
    • Xbox Series X|S / Xbox One: ~23GB
    • PlayStation®5 system / PlayStation®4 system: ~23GB

    NEW FEATURES

    TEAMMATES PROGRESSION

    With TU 4.0.0, players will be able to progress their AI teammates and unlock new upgrades for them. This will be available to all players once they have unlocked their AI teammates through the onboarding. You will have access to 14 total upgrades through this new progression system, which will provide you with:

    • Three active unique abilities – one for each AI teammate, Fixit, Vasily, and Fury.
    • Two active abilities – shared across all teammates.
    • Nine passive abilities – for more combat efficiency and resilience.

    Your squad will use their unique abilities autonomously when the conditions are met. You will have the option to restrict your teammates from using their unique skills, if you wish to do so. This applies to the Tom Clancy's Rainbow Six® Siege teammates' abilities as well.

    TEAMMATES' CHALLENGES

    New challenges have been introduced that will grant experience to your AI squad, in addition to exclusive rewards! Unlockable items:

    • Emblem
      • Gear supplier
      • Ghost armory
      • Ghost squad
      • Tom Clancy's Rainbow Six Siege squad
    • Facemask
      • Arcturus ghost hood
    • Gear camo
      • Russian digital
    • Gear patch
      • Bloody skull
      • Epic handshake
      • Outcast uprising
      • Revive
    • Glasses
      • Revision Hellfly
    • Head protection
      • Ops-core Fast helmet-visor
    • New weapon
      • MDR
    • Top
      • Telnyashka

    For all the details on the AI Teammates Experience, check our dedicated article here.

    COMMUNITY REQUESTS

    • Added an option to hide AI teammates' secondary weapon.
    • Added an option to control the size of your squad – activate and deactivate teammates individually (max number of 3). However, mixing Tom Clancy's Ghost Recon Breakpoint and Tom Clancy's Rainbow Six Siege squad members is not allowed.
    • If one or more AI teammates are equipped with night vision goggles, they will follow Nomad's lead: lowering or putting them back up when needed.
    • Added Ghillie hoods to offer full sets of Ghillie suits, these include Arcturus Ghost Hood, Crye Compact Assault Hood, Tree Leaves Ghillie Hood, and Arcturus Warrior Ghillie Hood.
    • Improved the compatibility of gasmasks in order to be compatible with multiple helmets. These include Avon M50 Gas Mask, Bulldog Gas Mask, Panoramic Gas Mask.
    • Integrated the fix on the Wolves helmets to have them compatible with the NVG.
    • Enabled multiple camo colors for Episode 3 Bodark items.
    • Cosmetic items with customizable colors now have an icon to indicate that.
    • Default items now include more detailed costumes of Nomad, Fixit, Fury and Vasily in addition to the Bulldog Gas Mask, Team Wendy Exfil Ballistic, and the new Ops-Core FAST Helmet.
    • Added customization options for the Rainbow Six Siege teammates. The appearance and primary weapon can now be customized. The only non-modifiable options are their body features and their head accessories.

    CHARACTER TEXTURES OVERHAUL

    This update will also bring adjustments to the following texture:

    • Retakes and optimizations on eyes and teeth textures and shading.
    • Tweaks to the sub-surface scattering maps.
    • Doubled textures size for all character faces and face types.
    • Global retakes on arms and hands textures plus added legs per gender for injured sequence in Bivouac.
    • Retakes on hair color selection values.
    • Various optimization and balancing on memory usage.

    NEW WEAPONS AND ATTACHMENTS

    Weapon/ Attachment Type Description
    MDR ASR Hard-Hitting lightweight bullpup
    MK18 ASR CQB Orientated M4 Upper receiver
    MSR SNR Highly accurate lightweight aluminium bolt action
    TAVOR Custom ASR
    M4A1 Survival ASR
    M590A1 Survival STG
    Convex Stock Stock Stock Hollowed adjustable stock.
    DD-CB Stock DD-CB stock is also available on other compatible AR-15 type platforms

    STORE AND SHOP CONTENT UPDATE

    MARIA'S SHOP OVERHAUL

    Adjustments of the articles' organization in Maria's shop (added new tabs and categories) for easier navigation.

    NEW ITEMS IN MARIA'S SHOP

    • Facemask
      • Crye Compact Assault Ghillie Hood
      • Panoramic Gas Mask
    • Glasses
      • Pulse's Glasses
    • Head Protection
      • Ash's Cap
      • SWAT Helmet
    • New Weapon
      • MK18
      • MSR
    • Stock
      • Convex Stock
    • Top
      • SWAT Top
    • Vest
      • SWAT Vest

    STORE OVERHAUL

    • Improved navigation in the store.
    • Revisited pricing structure.
    • Some item names have been reworked for more consistency and realism.

    NEW BUNDLES IN STORE (GHOST COINS)

    • Charlie Tactical Gear Bundle | All items are also available individually
      • Team Wendy EXFIL Ballistic – Covered (new)
      • Skull Balaclava (new)
      • Revision StingerHawk (new)
      • Crye CPC (new)
      • Crye G4 Combat Shirt - Rolled-up (new)
      • Crye G4 Combat Pants (new)
    • Russian Tactical Gear Bundle | All items are also available individually
      • 6B47 – Covered (new)
      • 6B46 (new)
      • Russian Summer Jacket (new)
      • Russian Summer Pants (new)
    • Russian Veteran Bundle | All items are also available individually
      • Russian Paratrooper Beret (new)
      • M23 Chest Rig (new)
      • Sleeveless Telnyashka (new)
    • Tom Clancy's Rainbow Six Siege Police Forces Bundle | All items are also available individually
      • Hibana
      • Jager
      • Thermite
      • IQ (new)
      • Mira (new)
    • Tom Clancy's Rainbow Six Siege Army Forces Bundle | All items are also available individually
      • Mozzie
      • Twitch
      • Zofia
      • Lion (new)
      • Nokk (new)
      • Valkyrie (new)
    • Survivor Bundle | All items are also available individually
      • BLACKHAWK Cyane pack
      • Survivor Bandana
      • Survivor Pants
      • A.L.I.C.E. Chest Rig
    • Head Protection Bundle | All items are also available individually
      • Avon M50 Gas Mask
      • Wolf Mask B
      • Campaign Hat
      • Wrapped Shemagh
    • Arcturus Warrior Bundle | All items are also available individually
      • Arcturus Warrior Hood (new)
      • Arcturus Warrior Top
      • Arcturus Warrior Pants

    NEW WEAPON SKINS IN STORE (GHOST COINS)

    • Weapon Skins
      • Desert Eagle | Survival
      • M59OA1 | Survival
      • TAVOR | Custom
      • VHSD2 | Survival

    PATCH NOTES

    AI

    • Fixed an issue where enemies could throw grenades while firing their weapons.
    • Fixed several bases in which the player could be seen and shot at through walls.

    AI TEAMMATES

    • Fixed an issue where AI teammates could kill enemies in breachable buildings from outside with a sync shot.
    • Fixed an issue where AI teammate's suppressor removing animation would repeat itself on Paladin 9 SNR and UMP CQC.
    • Fixed an issue where bandages wouldn't appear with self-healing on Mozzie figure.
    • Fixed an issue where main character's animations wouldn't play when giving orders to teammates.
    • Fixed an issue where Rainbow Six Siege teammates wouldn't deal enough damage to enemies' vehicles.
    • Fixed an issue where teammates could lose their abilities after exiting the game.
    • Fixed an issue where teammate's name changes wouldn't apply until they were loaded in game.
    • Fixed an issue where teammates wouldn't lower their NVG when equipped with Briggs / Sam Fisher / Prime Sam Fisher costumes.
    • Fixed several instances of bugs in which the AI teammates could revive you in unrealistic scenarios.
    • Several improvements to AI teammates movements in the world.
    • Several improvements to AI teammates responses to orders.

    AUDIO

    • Fixed an issue where animals sounds were missing.
    • Fixed an issue where combat music would keep playing after being killed in action.

    PERFORMANCE

    • Fixed an issue where the game was crashing while processing long sentences when using the narrator accessibility feature.
    • Fixed an issue where players could experience a crash when loading one of their saves.

    CUSTOMIZATION

    • Fixed an issue where hoodie color was changing when color changes were made on pants.
    • Fixed an issue where L3GP would be floating if equipped with OPS-Core Skullcrusher.
    • Fixed an issue where Mozzie's figure would sometimes display a blood stain when the character wasn't injured.
    • Fixed an issue where Tactical Dry Top and Silencer Top were not displaying patches.
    • Fixed an issue where the edges of some patches were cropped on 5.11 Rush 24 Backpack.
    • Fixed an issue where the headset's mic appeared on some facemasks when Commissar Coat / Sharpshooter was equipped.
    • Fixed an issue where the punk haircut was causing a black spot when equipped with some head protections.
    • Fixed an issue where Wolf Mask A, B, C couldn't have their color changed.
    • Fixed an issue where Wolf mask color would change back to default one when changing the color of any other accessories.
    • Fixed an issue where the Paladin Nine Pants would sometimes display a blood stain when the character isn't injured.
    • Various posing corrections causing clipping when main character is handling some weapons.
    • Improved the compatibility of the gasmasks in order to be able to wear them with multiple helmets.
    • Integrated the fix on the Wolves helmets to have them compatible with the NVG.
    • Enabled multiple camo colors for Episode 3 Bodark items.
    • Fixed several clipping issues on customizable items.

    GAMEPLAY

    • Fixed a bug where the crosshair would appear on screen at all times after being KIA while aiming down sights.
    • Fixed an issue where blood splatters were missing from the game.
    • Fixed an issue where downed players could sometimes get teleported after revival.
    • Fixed an issue where enemies could sometimes jump through fences while engaged in a fight.
    • Fixed an issue on Xbox Series X|S / Xbox One where light flares would sometimes not appear at night.
    • Fixed an issue where main character's controls would get stuck after applying sync shot and then switching to grenade.
    • Fixed an issue where the Panther class cloaking spray would not work in co-op mode.
    • Fixed an issue where player couldn't deploy the drone multiple times while sitting in a boat.
    • Fixed an issue where players couldn't share gas filters during bivouac's phase.
    • Fixed an issue where players were unable to pick unused mine/C4 after changing items in the consumable wheel.
    • Fixed an issue where Recon drone would disappear when players receive a cinematic prompt.
    • Fixed an issue where Recon drone would get stuck in main character's hand when another player deploys the bivouac.
    • Fixed an issue where Strike Designator could disappear from players' inventories.
    • Fixed an issue where the item wheel's Number 9 shortcut wouldn't function.
    • Fixed an issue where using cloaking spray right after previous cloaking spray's buff wouldn't work and players would be spotted by drones.
    • Fixed an issue where the White Hot thermal vision would only be available on drone.
    • Fixed an issue with some NVGs activation's animation when players were aiming in Over the Shoulder view.
    • Fixed an issue where 5.11 Flag Bearer Cap Alt couldn't be found in the open world.

    UI

    • Fixed an issue where players were unable to see various answers during conversation with NPCs.
    • Fixed an issue where thermal vision effect could be seen on loadout page when exiting photo mode.

    MISSIONS

    • Added a disclaimer explaining that the Gaz event parameter needs to be deactivated to complete certain missions.
    • Fixed an issue where intel would appear as unread after completing various investigations and missions.
    • Fixed several missions in which objective markers would appear misplaced.
    • In An Eye for an A.I. mission, fixed an issue were players would get stuck and couldn't finish the mission.
    • In Goliath Guard mission, fixed an issue where players couldn't finish the mission if Behemoth was killed by an AI teammate.
    • In Human Trial mission, fixed an issue where the objective wouldn't update if the Sentinel's boat was already placed at the end location.
    • In Patient Zero, fixed an issue were enemies would follow the player after dying.
    • In Guardian Angel mission, fixed an issue where Cromwell wouldn't spawn correctly.
    • In Rosebud mission, fixed an issue where the corpse present inside the house on the beach would disappear when players interact with it.
    • In Stealth Faction mission, fixed an issue were Ash would use grenade launcher on the truck, resulting in mission failing.
    • In Home Invasion mission, fixed an issue were the survivor could be found in different places other than the bunker he is supposed to be locked in.
    • In The Devil We Want mission, fixed an issue where the mission would fail if players knock the HVT.
    • In Drastic Remedy, fixed a bug in where the Leeway plane wouldn't collide with objects.
    • In the Legal Move mission, fixed an issue were players could finish the mission despite destroying the laptop.
    • In the A Man of Confidence mission, fixed a bug were Sergeant Kent would remain stuck on passenger seat of the truck if an AI teammate killed the truck driver.

    PVP

    • Fixed an issue where enemies would finish the climbing animation if they were killed while climbing the ladder.
    • Fixed an issue where the grenade symbol wouldn't appear on the cook grenade widget.

    VEHICLES

    • Fixed an issue where headlights and taillights wouldn't light up on Blaze vehicle.

    WEAPONS

    • Fixed an issue where ASR extended magazine on MK17 Assault wouldn't be visible in game.
    • Fixed an issue where M4/SPAS12/M59 shotgun shells wouldn't be visible to co-op party.
    • Fixed an issue where the main character's costume was obscuring vision when scoping in overhead while in prone state.
    • Fixed an issue where the main character's head could be seen when aiming up while prone with L85-C.
    • Fixed an issue where the main character's head would obscure vision when using K1A with a digital sight.
    • Fixed the Underbarrel Shotgun reload time.
    • Various adjustments on several weapon recoil animations.
    • Various adjustments on several weapon reload animations.
    • Various adjustments on several weapon handling animations.

    WORLD

    • Fixed many places in the world in which the main character could get stuck.
    • Fixed some instances of trees clipping in playable areas.
    • Fixed several places in which the roads would appear uneven or go through world objects.
    • Fixed some places in which the player could disappear while investigating intel.
    • Fixed an issue where the Cave in Small Valley couldn't be opened.
    submitted by /u/Ubi-Toon
    [link] [comments]

    Trying to recreate a Soldier from a well known cover

    Posted: 21 May 2021 11:54 AM PDT

    Hold your breath to increase accuracy. Me:

    Posted: 21 May 2021 12:51 PM PDT

    Was playing Wildlands with a friend of mine and this happened.

    Posted: 21 May 2021 06:06 AM PDT

    All the items coming I could either guess at or look up.

    Posted: 21 May 2021 10:54 AM PDT

    Rolled up Crye shirt

    Posted: 20 May 2021 11:41 PM PDT

    SEAL Team Six, Inspired by their interpretation in CS:GO.

    Posted: 21 May 2021 07:02 AM PDT

    Me earlier debating whether or not to spend money on the new cosmetics

    Posted: 21 May 2021 01:50 PM PDT

    A little edit of the squad and myself made by a good friend

    Posted: 21 May 2021 06:04 PM PDT

    Looking forward for the AI Improvements

    Posted: 21 May 2021 08:01 AM PDT

    This is reality now, the Nøkk supremacy begins

    Posted: 21 May 2021 07:32 PM PDT

    Tactical Mount Up

    Posted: 21 May 2021 12:31 AM PDT

    Syncshot

    Posted: 21 May 2021 07:05 PM PDT

    I’VE BEEN WAITING FOR THIS DAY! EVER SINCE WILDLANDS!!!

    Posted: 21 May 2021 10:25 AM PDT

    ODA from the 7th SFG working with NSWDG

    Posted: 21 May 2021 05:54 AM PDT

    An Old Sfm I made and posted to r/halo based on a wildlands image

    Posted: 20 May 2021 11:14 PM PDT

    I promised someone I'd make a certain Camping Kiwi

    Posted: 21 May 2021 06:58 PM PDT

    How do they afford to do all these updates on a game this old?

    Posted: 21 May 2021 02:45 PM PDT

    AFAIK this game didn't sell well. They don't have any "necessary " micro transactions or paid DLC. I appreciate all the updates especially since I still play this game a little every now and then.

    I'm just curious on how they can put in this much work with so little revenue. I know for some of you the work they are putting in isn't enough. I wouldn't know because I don't play this game a lot. I have less than 158 hours played since its release. A lot of it was idling.

    Anyhow I'm a software engineer and know the work needed to maintain software, in this case a game. It isn't cheap.

    There are other games I play that sell a lot more and have a lot less support, updates, and balances like NBA 2K series, both next and last gen.

    For some reason there's a lot of negativity towards Ubi from the players. I wonder what other games they play that the publishers spoiled them. Of course if I give my hard earned money for a product, I want it supported. But I'm curious.

    submitted by /u/CrypticGator
    [link] [comments]

    Why is the car icon cyan?

    Posted: 21 May 2021 12:09 PM PDT

    Sunny day

    Posted: 21 May 2021 12:08 PM PDT

    Whoops

    Posted: 21 May 2021 01:37 PM PDT

    U.S and SAS troops in iraq

    Posted: 20 May 2021 11:41 PM PDT

    A few things I noticed in the updated Known Issues list and patch notes...

    Posted: 21 May 2021 12:25 PM PDT

    Known Issues

    Behemoths are no longer spawning after killing several of them in certain situations.

    • Our team is currently investigating the issue.

    Well at least we have acknowledgement that is wasn't fixed even if we don't have an actual fix yet.

    Intel for some players is showing as unread after viewing.

    • Our team is working on implementing a fix for the next TU.

    Oh Lynchpin email, what will I ever do if they manage to get you to shut up.

    Enemies are spread too thin for Echelon Challenge Get 3 Handgun Kills in 3 Seconds on Lavaduct.

    • Our team is working on implementing a fix for the next TU.

    Ok, this is by far the most infuriating of all the class challenges in my opinion, but it's interesting they're looking at changing it or consider it a bug to be fixed. Looks like there will be one more thing some people will get to say 'oh yeah, well I got it when it was hard' about.

    When pressing space to go down a ladder, the game will sometimes make you parachute.

    • Workaround: The default bind to interact with ladder from TU303 onward is "E", preventing conflicts with basejump. The change may not have been propagated to other saves & we recommend players to remap themselves if needed.

    Interesting fix, changing one default interaction keybind. I will bet money that this gets missed by a lot of people, particularly because of the whole 'may not propagate to existing saves' bit and we will still see posts about fail jumps because of it.

    NPCs near Chemical Pipeline ladder can get stuck and start spinning.

    • Our team is currently investigating the issue.

    Ok. How about everywhere else they do it, and the 'Stairway to Heaven' bug?

    5.11R Flag Bearer Cap alternate is not dropping in the world.

    • Our team is currently investigating the issue.

    But, it is... if you have gear score on. If you don't, it's in the same category as several other items that are showing with gear score on but not in immersive (combat boots, scuba gloves, etc.), so why isn't there a list of things?

    Range boosting attributes from weapon attachments can sometimes have no effect.

    • Our team is working on implementing a fix for the next TU.

    Good to know it's coming. I've seen more than a few posts on this. How about all the other stats that don't seem to be working? (Will acknowledge they also say working on fix for Adrenaline).

     

    Patch Notes

    Cosmetic items with customizable colors now have an icon to indicate that.

    Lot of people should be happy about that. Unless they just remain pissed that whatever can't be customized in the first place.

    Fixed an issue where the Paladin Nine Pants would sometimes display a blood stain when the character isn't injured.

    Thank god, I'm tired of seeing those posts.

    Fixed an issue where blood splatters were missing from the game.

    I know of a couple of people who should be jizzing their pants over this one. Or maybe just happy it's fixed and will shut up about it now.

    Fixed an issue where Strike Designator could disappear from players' inventories.

    FINALLY. Never submitted a ticket over this because didn't care that much and figured it would just be a patch or two. That was like four patches ago. Now the question is, will it come back if it disappeared, or is that save bound and you still have to have it fixed for an existing save that's lost it (or can you re-earn it doing the event over again)?

    Fixed an issue where 5.11 Flag Bearer Cap Alt couldn't be found in the open world.

    Hol'up. What was that known issues thing again?

    Fixed an issue where players were unable to see various answers during conversation with NPCs.

    Good, that no-scrolling bug is kind of annoying. Glad it only took one patch to resolve. Assuming it does.

    In Drastic Remedy, fixed a bug in where the Leeway plane wouldn't collide with objects.

    I don't recall this being an issue. In fact just the opposite, the plane would collide with anything and everything and burst into flames from the lightest tap like an action movie car.

     

    As someone who's never turned AI teammates on (except for during Amber Sky since they seemed to have some actual story relevant dialogue)... meh. Update isn't really aimed at me and that's fine, I know a lot of people wanted a lot of these things and it shows (once again) that they do listen to community requests even if it may take a while to implement. I don't really want to turn AI on either, but since they've put unlockables behind doing so... well I guess I have something new to do?

    submitted by /u/ac1dchylde
    [link] [comments]

    Ubi please, allow us to increase NPC eyesight.

    Posted: 21 May 2021 04:14 AM PDT

    I can't think of a simpler fix to implement which would have a drastic impact on gameplay.

    It's one of the biggest complaints with the game, it's too easy, the enemy is straight-up blind and for some reason they don't fix it.

    Like, do you even have pride in your work?

    submitted by /u/DKLeonLettMetcalf
    [link] [comments]

    Burst fire sync shots. Anyone else notice this? Is it a glitch?

    Posted: 21 May 2021 07:32 AM PDT

    No comments:

    Post a Comment