Ghost Recon - Im absolutely shocked people still play this online, i clicked on multiplayer as a joke, had a blast though (potato quality) |
- Im absolutely shocked people still play this online, i clicked on multiplayer as a joke, had a blast though (potato quality)
- Echelon patrol on Golem island
- Thanks to u/another_pairing for this great shot! Really interesting one to edit keep the amazing pictures coming!
- SAS Safely Neutralize Bio-Weapon
- Underworld Evolution - Corvinus Cleaners
- Browsing the store when suddenly Nomad demonstrates the proper way to tactically hold a pistol
- I present: the magnificent M4A1 Scout - the most beautiful weapon in the game.
- Is the Azrael gone now?
- Just got this game, here are some screenshots.
- Poll: ASR users vs SMG users
- I won a season pass!
- “Back against the wall. A one man riot. Hold my ground and declare my defiance”
- Why can't modern sights be fitted to the AK12, but the M203 can be fitted? There is a suitable rail, but you can put COBRA, which has a completely different mount, which is not on the AK12. (Google translate)
- Ghosts are Oscar Mike to Camp Weasel, diamond formation.
- I miss Unidad like mechanic in breakpoint
- Don't ask me what happened, because I'm not entirely sure myself.
- Her : I like Muscular Men - Me : Hello There
- Just a little stuck... ._.
- About Panther and Echelon stealth bonus
- Anyone Have A suggestion for a futuristic soldier look for ghost recon breakpoint?
- How do you play Golem island solo?
- Way to disable fast travel? We need one.
- Match settings with host
- Gear Score and PVP after TU 3.0.0
Posted: 23 Nov 2020 04:08 PM PST
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Echelon patrol on Golem island Posted: 23 Nov 2020 09:01 AM PST
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Posted: 23 Nov 2020 11:36 AM PST
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SAS Safely Neutralize Bio-Weapon Posted: 23 Nov 2020 02:47 AM PST
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Underworld Evolution - Corvinus Cleaners Posted: 23 Nov 2020 03:00 PM PST
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Browsing the store when suddenly Nomad demonstrates the proper way to tactically hold a pistol Posted: 23 Nov 2020 06:27 PM PST
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I present: the magnificent M4A1 Scout - the most beautiful weapon in the game. Posted: 23 Nov 2020 06:24 PM PST
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Posted: 23 Nov 2020 07:26 PM PST
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Just got this game, here are some screenshots. Posted: 23 Nov 2020 05:51 PM PST
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Posted: 23 Nov 2020 04:19 PM PST Not sure how to make a poll, but go ahead and just comment what you use most of the time, I have a game improvement idea that could help the developers. [link] [comments] | ||
Posted: 23 Nov 2020 07:40 AM PST
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“Back against the wall. A one man riot. Hold my ground and declare my defiance” Posted: 23 Nov 2020 07:40 PM PST
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Posted: 23 Nov 2020 07:15 PM PST
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Ghosts are Oscar Mike to Camp Weasel, diamond formation. Posted: 23 Nov 2020 06:35 PM PST
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I miss Unidad like mechanic in breakpoint Posted: 23 Nov 2020 01:05 AM PST I dont care if its wolves or more sentinels or bodarks or cia miles himself. But the lack of heat system really makes me sad. I know its very artificial but besides golem island reinforcements are to weak. This part needs some improvement. Whats your opinion? [link] [comments] | ||
Don't ask me what happened, because I'm not entirely sure myself. Posted: 23 Nov 2020 06:34 AM PST
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Her : I like Muscular Men - Me : Hello There Posted: 23 Nov 2020 05:25 AM PST
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Posted: 23 Nov 2020 08:20 AM PST
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About Panther and Echelon stealth bonus Posted: 23 Nov 2020 09:25 AM PST I compared both in day and night setting, in buildings, open sky, with light and in shadow aswell with perks and without. And to my knowledge the distance enemies can see you is depending on its class (sniper and wolves have glasses) and light sources shining on you stealth doesnt change this. Stealth only change the time until you get spotted, so I compared Panther and Echelon and they both are equal in shadow/moonlight, while in day light or next to a light source panther is in a tiny advantage. (about 0.5 sec) So, did I miss something or is Panther the "stealhier" class? [link] [comments] | ||
Anyone Have A suggestion for a futuristic soldier look for ghost recon breakpoint? Posted: 23 Nov 2020 07:50 PM PST | ||
How do you play Golem island solo? Posted: 23 Nov 2020 07:31 PM PST I can't seem to launch Golem island solo? How do you do it. [link] [comments] | ||
Way to disable fast travel? We need one. Posted: 23 Nov 2020 07:28 PM PST I enjoy survival mode in games. Fast-travel is the ultimate survival-immersion-killer. Traveling the "real way" makes everything matter much, much more. Is there a way to disable fast travel? I'd love to see it implemented if it doesn't exist. [link] [comments] | ||
Posted: 23 Nov 2020 05:19 AM PST I play with my friends only but I do switch between their games every now and then. Thing is to get the same experience as my friend I always have to change me settings back and forth. This may not be the biggest issue for most people but honestly playing with someone who like Loot Mechanic, play with tagging enemies and full hardcore mode but with ping on... is just tiresome. I know I could just play with my settings regardless but I never have the same experience as my friends and that sucks for both. So my solution is that you can use a simple button and you can choose from another players settings (difficulty, immersion or not, darkest night, UI settings and so on) with just one click. Anyway thanks for reading. [link] [comments] | ||
Gear Score and PVP after TU 3.0.0 Posted: 23 Nov 2020 07:05 PM PST Apologies if this has been brought up before but with the newest TU, the devs expanded on the Ghost Experience as we all know, but kept Ghost War locked to Gear Score only. Why? Gear Score is already disabled, and they stated back when GW was added that the only benefits would be the perks on weapons and gear. They wanted it to be mostly about player skill winning gunfights. Has there been any talk about removing the perks entirely and switching over to strictly Gear Score off for PVP? I can see if staying on for the raid and player choice for PVE, but with the score already not mattering much other than the % bonus for perks, it seems like it would just make sense to have it work like it did in Wildlands, where we could bring any weapon and they were balanced and adjusted for PVP, rather than the Shared Progression we have now. Playing PVE with Gear Score on can't be that much more popular than GS off. At the very least I'd like a separate Mode for GS Off PVP. What is everyone's thoughts [link] [comments] |
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