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    Monday, October 12, 2020

    Ghost Recon - Walker Never Stood a Chance

    Ghost Recon - Walker Never Stood a Chance


    Walker Never Stood a Chance

    Posted: 12 Oct 2020 11:08 AM PDT

    FBI Outfit inspired by 2nd image

    Posted: 12 Oct 2020 08:09 AM PDT

    The concept art of Sentinel left much to be desired but I admire Ubisoft attention to detail on the enemies. The helmet is scuffed and his jacket is dirty.

    Posted: 12 Oct 2020 08:16 AM PDT

    Close call ��

    Posted: 12 Oct 2020 07:44 AM PDT

    Ghost in "Loose Ends"

    Posted: 12 Oct 2020 08:47 AM PDT

    Hype vs what we got

    Posted: 12 Oct 2020 04:20 PM PDT

    Sniper need head cover too not just body.

    Posted: 12 Oct 2020 02:48 PM PDT

    A massive thank you to u/A-Venatorr for this incredible HD shot and for letting me edit it!

    Posted: 12 Oct 2020 09:48 AM PDT

    Red patriot

    Posted: 12 Oct 2020 04:33 PM PDT

    Ghost mode beaten (except for the Predator, he scares me)

    Posted: 12 Oct 2020 12:22 PM PDT

    Me and my dad have been looking for some fun games to play together, is wildlands a good option?

    Posted: 12 Oct 2020 12:33 PM PDT

    My dad doesnt like pvp games cause he isnt good enough at gaming to handle the toxicity of online games. However in thinking Wildlands may be something he'd like cause its pve. He has always liked story, open world, and adventure games. He also likes shooters, but generally only pve shooters. He likes the cod campaigns but would never play something like online multiplayer.

    I think he would be into the open world aspect, flying choppers, driving around, taking out terrorists with tactical thinking gameplay.

    What do you guys think?

    Also, can you only play with someone else while in a mission or can you just do open world with them as well?

    submitted by /u/mrfox130
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    Some pics I took from breakpoint and wildlands

    Posted: 12 Oct 2020 12:52 PM PDT

    Imma tickle ya

    Posted: 12 Oct 2020 04:08 PM PDT

    There's Always Bigger Fish

    Posted: 12 Oct 2020 11:12 AM PDT

    Journey

    Posted: 12 Oct 2020 12:43 PM PDT

    The hunt for intel on next season continues.

    Posted: 11 Oct 2020 10:52 PM PDT

    Poor unidad

    Posted: 12 Oct 2020 01:21 PM PDT

    AI team mates voices.

    Posted: 12 Oct 2020 10:17 AM PDT

    Are they the same voice? I cant discern a difference between the 3 of them. All male.

    submitted by /u/splinteredbrushpole
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    Farthest kill distance ?

    Posted: 12 Oct 2020 06:25 PM PDT

    Just wondering what everyone's farthest kill is in this game? I don't seem to be able to have enemies appear on my screen after 600m and it's a bit frustrating. My farthest kill is 597m but anytime I spot enemies in a base with my drone past 600m they disappear when I toggle my scope/exit the drone feed. I play on Xbox one x so is there anyone on PC that has enemies appearing farther out ?

    submitted by /u/Nameless908
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    Ubisoft should bring back guerilla mode

    Posted: 12 Oct 2020 02:24 PM PDT

    I don't know about you, but I really want to defend erewhon from waves of sentinel and wolves

    submitted by /u/hit4power
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    Raid rewards coming to PvE

    Posted: 12 Oct 2020 07:33 AM PDT

    So, if raid rewards will be obtainable in PvE in the future, then what is the point of even doing the raids anymore? Definetly not for XP or guns which you will get much easier in Manga Nui.

    I'm asking this because I tried the raid yesterday evening the first time ever and today realized the super computer and the final boss are practically impossible to beat without a working team, which essentially is a utopia when dealing with randoms, unless you land on a lobby with a scripter or a DMR exploiter.

    And lord knows will you even be able to get a working team together because nobody in their right mind would wanna buy this game or get back to it after finishing everything available in the main island.

    So, what'll even be point of going to the Golem Island? Honestly, the best I can think of how they could make it work is they could add some super duper grand reward for beating the raid the original way and making the raid optionally beatable in PvE in a way that the bosses are just a little bit tougher than the Behemoths and do not require concious team work that is impossible to do with A.I team mates, though I'm not sure what kind of reward this would grant the player.

    About the PvE raid, how they could make it work is that you need to activate certain things which will block enemy attacks, for example a wall pops out of the ground which you can use to block any rocket barrages and for the super computer, you have a certain amount of time visible on the screen to activate pads in order to vent the toxic gas, which you can extend by blowing up circuits or something.

    submitted by /u/_MaZ_
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    Who said you can't use an AK to snipe? (This was with the short barrel btw)

    Posted: 12 Oct 2020 12:19 PM PDT

    Is there any way to change the color of the compact ghillie suit? (Breakpoint)

    Posted: 12 Oct 2020 07:51 PM PDT

    Look at the title

    submitted by /u/HotdogIceCube
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    Vehicle turrents turn waaaaay too slow in BP.

    Posted: 12 Oct 2020 11:56 AM PDT

    I'm about to give up on the first Sam Fisher mission. I don't understand how they haven't fixed this or didn't notice during playtesting. Is it just me? By the time a chopper moves to the front and I turn around, it's already going back to the rear, lol. My vehicles turrent doesn't even seem to have a crosshair.

    Oh BP, you make it so hard to love you.

    submitted by /u/Bring_Back_Jet_Moto
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