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    Saturday, October 17, 2020

    Ghost Recon - Ah yes the 20th deployment, feels good to be back in Bolivia

    Ghost Recon - Ah yes the 20th deployment, feels good to be back in Bolivia


    Ah yes the 20th deployment, feels good to be back in Bolivia

    Posted: 17 Oct 2020 03:35 PM PDT

    There's something satisfying about perfectly timed grenades

    Posted: 17 Oct 2020 05:42 PM PDT

    OMG just make a button that sells it All!!!

    Posted: 17 Oct 2020 04:22 AM PDT

    Stalking in the jungles of Bolivia.

    Posted: 17 Oct 2020 10:29 AM PDT

    My take on USMC Force Recon

    Posted: 17 Oct 2020 01:49 PM PDT

    Man fell off his seat

    Posted: 17 Oct 2020 04:49 PM PDT

    Highlight Of My Day: Killed Yellowleg, 2 Heavy Units, A Wolf Breacher & A Helicopter Pilot with only 10rnds!

    Posted: 17 Oct 2020 02:19 PM PDT

    Team Sell Out reporting for duty ������

    Posted: 17 Oct 2020 02:53 PM PDT

    Remember when each squad member had their own variation of the Ghost patch back in the E3 Cosplay guide? Be nice if they and maybe some other variants made it into the game.

    Posted: 17 Oct 2020 10:02 AM PDT

    Oh Wild Lands how i wish Breakpoint could have been You in another Dimension

    Posted: 17 Oct 2020 02:40 PM PDT

    Ghost specialists in the Russo-Georgian War (2008).

    Posted: 17 Oct 2020 11:31 AM PDT

    The objective was to steal, not destroy... still fun tho!

    Posted: 17 Oct 2020 03:33 PM PDT

    Nomad whistles... supressed M18 Mod0 fires.

    Posted: 17 Oct 2020 03:35 PM PDT

    That core strength!

    Posted: 17 Oct 2020 06:31 AM PDT

    Their lights are a dead give away... SNIPE!

    Posted: 17 Oct 2020 03:39 PM PDT

    Some older photos of mine

    Posted: 17 Oct 2020 09:01 AM PDT

    Repelling from Helicopters

    Posted: 17 Oct 2020 03:14 PM PDT

    Not sure on Ubisoft's stance on this, but since helicopters have the railings for repel ropes, it would be dope if we could actually use them. Being able to have teammates repel down In areas where u can't land a helicopter would definitely add another level of immersion to the role playing aspect of it.

    If Ubisoft already put a stance on this, please tell me lol

    submitted by /u/AlphaDreas
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    Recon

    Posted: 17 Oct 2020 09:00 AM PDT

    Ghost Recon Fans... Cross Bow or Compound Bow? Which would be cooler to have?

    Posted: 17 Oct 2020 10:20 AM PDT

    Predator Class - Concept

    Posted: 17 Oct 2020 05:54 PM PDT

    Predator Class - Concept

    Hi Ghost,

    I'd like to talk about some ideas I had while playing the latest DLC, to come in Year 2 - The Predator Class!

    The Class would have heavy emphasis on stealth, PSG rifles, P.E.C. manouvers and confusion. All of that inspired by the movie Predator (a classic) and the gear used in Future Soldier (2012). I begin right away because time is money:

    • Class Ability

    For the CA I thought about the all time favourite skill: to turn invisible.

    Tom Clancy's Ghost Recon Future Soldier (2012);

    While invisible, enemies can't see you (duh) visually, unless you are doing dang shit right in front of them or performing meele attacks. While in Invisible-Mode you are interrupting their devices like a walking EMP. Running and walking is also silent but at the cost that you turn visible again just like in the 2012 title (you have to sneak or dodge from cover to cover). You can also stay hidden from drones and such just like when you got the Panther Class Item Spray equiped.

    Speaking of which:

    • Class Item:

    The CI is mainly focused on traps. Coming from Splinter Cell Blacklist you can add the Crossbow again (also in Wildlands: Fallen Ghosts) with changing arrow types.

    Splinter Cell Blacklist, Crossbow; https://store.ubi.com/ofertas/tom-clancys-splinter-cell-blacklist---homeland-pack-dlc/575ffdc7a3be1633568b4f96.html?lang=en_GT

    One of several types of ammunition (you can change them with the D-Pad or any Key) are Noise Maker that repeat the dialogue of the NPCs (to keep the Predator spirit alive); you could just programm general dialogue (while the enemy is alerted) in and put a sound filter on them idk.

    Splinter Cell Blacklist, Sticky Noise Maker; https://splintercell.fandom.com/wiki/Sticky_Noisemaker

    On another note add some creativity to the gadgets and add a drone connected to a Net Trap. You will see what I mean in a second! The drone flies above the position you shoot it on and catches the enemy!

    Star Wars Net Trap; https://starwars.fandom.com/wiki/Net

    ... with an MGS style extraction...:

    H. Kojima's Metal Gear Solid: Phantom Pain; https://www.deviantart.com/kokushovt/art/Metal-Gear-Solid-V-Phantom-Pain-Goat-Fulton-gif-462253228

    ...Or simply a classic Bear Trap for the victim to call his friends so you can ambush them:

    Yes that's RE4 don't @ me it's the only example I could find online!; https://residentevil.fandom.com/wiki/Trap

    To add two more, Smoke and Gas grenades to stun enemies would be great!

    Splinter Cell Blacklist or any other Splinter Cell and Ghost Recon game!!; https://guides.gamepressure.com/tomclancyssplintercellblacklist/guide.asp?ID=21348

    • Magnetic- and Night/ Thermo-Vision

    Just like for the Pathfinder Class, a new NV would be great! And there are awesome ones right under our noses; take a look:

    The Magnetic Vision with a shorter distance to not make the Echolon Class redundant (-25m)...:

    GR: FS, again!; https://www.trueachievements.com/n7756/a-guide-to-ghost-recon-future-soldiers-equipment

    ...or the great NV/ Thermo-Vision-hybrid from the DLC missions (among others):

    https://www.ign.com/wikis/ghost-recon-future-soldier/Subtle_Arrow#Briefing

    • Class Reward for fullfilling all Class Challenges:,

    A special kind of PSG would be awesome and could help stalking the enemys from the distance while watching. With the right -> D-Pad click it changes through the types of Visions you got.

    Maybe considering finally adding the MR-B that got scrapped from FS back in the day (not sure if it did), when Ubi finally adds Underbarrel Shotguns and extra Bipods (the Holographic Sight looks like a wet dream too uff):

    https://ghostrecon.fandom.com/wiki/MR-B

    Just for fun:

    Left DP = Silencer

    Right DP = change Vision

    Down DP = equip Shotgun

    Up DP = Burst, Semi-Auto

    Up DP; prone = extending Bipod, changing to Burst

    • Class Perks:
      • More throwable Items in general (+2)
      • Super sneaky walking (+100)
      • marking enemies from further distance (+25m)

    I hope you enjoyed my little concept presentation through the Predator Class. It was a lot of fun building the concept and researching other stealth games for this. This could be really fun as hell if Ubi makes the Wolfs more threatening and being able to really hunt you down - or whoever the hunter is in this case.

    As always it's my opinion I would love to see, I'm sending regards to the team at Ubisoft (Redditor: u/Ubi_Hayve) and stay safe!!

    Best wishes!

    submitted by /u/BottleOfGin_
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    Just tell us you're still planning multiple updates in the future

    Posted: 17 Oct 2020 07:31 PM PDT

    Just let us know you're not going to abandon this game.

    submitted by /u/Baracuta90
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    If there are to be more updates in year 2, I'd love it if sniping got more love

    Posted: 17 Oct 2020 08:33 AM PDT

    There really aren't many SNR's in the game atm, most are underpowered DMR's. The rifles that are in the game are massive and seem suited for distances alot longer than what we can do in game. I'd love it if we got some smaller SNR's in the game, maybe some 7.62 or 300 win mag rifles, some semi automatic rifles like the SR25 and M110, have them actually categorised as SNR's and not be as underpowered as the G28. 1 bullet from a semi auto sniper rifle center mass should be more than enough to take someone down, but with the current DMR's it takes 3 most of the time. Most of the updates so far have added alot of ASR's and customisation to ASR's, but we've had very little for long rifles.

    Instead of yet another set of full fingered gloves it'd be cool to have some sniper gloves too, so full fingered gloves with the trigger finger and thumb cut off. Like the pair in Wildlands

    submitted by /u/ljev21
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    I can taste the toxicity of his salt from here

    Posted: 17 Oct 2020 04:40 PM PDT

    By far the most badass and loudest character I made

    Posted: 17 Oct 2020 09:17 AM PDT

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