Ghost Recon - Battle Rewards Update |
- Battle Rewards Update
- Advanced Recon
- Shitballs
- Can’t even chill in Erewhon without that annoying coughing person doing my head in #breakpoint
- Meanwhile in Bolivia: Head gear stays on during cutscenes
- Trying to land at ubibug servers center.
- How all the full time students, workers and parents reacted to the recent Battle Rewards news
- Battle Points as a currency instead of XP
- Please add a variety of weapon customisation for example different suppressors like the one in this photo also short barrels like from wildlands
- I got both the Walker vest and MK14 Assault in one boss. That’s some luck right there.
- ARX200 Mag? No way
- The original Walker !!!
- Please tone down the environmental effects on gear as well as weapon finish degradation
- Teammates' IR lasers still hasn't been fixed
- Rainbow Six is confirmed to be in the same universe as Ghost Recon so why not add Nokk - Day 3
- So about the sick people in erewhon....
- Daily reminder that the thumbstick deadzone makes aiming feel clunky and horrible.
- Pillows keep my feet warm
- We just need one more helmet
- 10/10 AI in this game
- SPETSNAZ I SERVE LORD TACHANKA
- It's amazing how beautiful Wildlands is in 2019 still. This isn't even on 4K.
- Has Ubisoft officially responded to the Battle Rewards debacle?
- my shitty gargoyle guide, dont open if you weant tofigure it out yourself.
- GR vs Division
- My Force Recon Sniper Loadout
Posted: 05 Dec 2019 01:10 PM PST After the start of Act 2 on Tuesday, we've been monitoring the conversation around the Battle Rewards. Here are the steps we are taking to address the following issues next week: 1. Duplicates / Empty Crates Our team has identified the cause and is working towards a solution. We will be granting everyone all Battle Rewards from Act 1 and 2 to ensure no one misses an item they should have received. We will also be deactivating the Battle Rewards system until we have implemented solutions to prevent this issue from reoccurring. Our team aims to have everything ready for the start of Act 3. The Hill and Walker figures will not be mass-granted until we have resolved their respective problems. This will not change the evolution of the Faction Mission chapters. 2. Hill Figure We've noted two issues regarding the Hill figure, the pants on the Hill figure do not match those in the cut scenes and in select cases trying to unlock it will cause a crash. We are working on fixes for each of these issues. Players who already have this figure will keep it. Players who do not currently have it will not be granted the figure until we have a fix in place. 3. Walker Figure The Walker coat issue is being investigated by the team. We will provide an update to the item behavior as quickly as possible. Players who already have this figure will keep it. Players who do not currently have it will not be granted the figure until we have a fix in place. 4. Act 1 Item Hidden After Start of Act 2 We've seen reports in rare cases that an Act 1 item was hidden from players who had acquired it when Act 2 started. With the Act rewards grant to all players, individuals who experienced this should no longer have an issue – however, we are investigating the cause to ensure it doesn't repeat again in the future. [link] [comments] | ||
Posted: 05 Dec 2019 09:37 AM PST
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Posted: 05 Dec 2019 04:35 PM PST
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Can’t even chill in Erewhon without that annoying coughing person doing my head in #breakpoint Posted: 05 Dec 2019 10:21 AM PST
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Meanwhile in Bolivia: Head gear stays on during cutscenes Posted: 05 Dec 2019 03:40 PM PST
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Trying to land at ubibug servers center. Posted: 05 Dec 2019 06:04 AM PST
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How all the full time students, workers and parents reacted to the recent Battle Rewards news Posted: 05 Dec 2019 04:28 PM PST
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Battle Points as a currency instead of XP Posted: 05 Dec 2019 09:53 AM PST
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Posted: 05 Dec 2019 05:45 PM PST
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I got both the Walker vest and MK14 Assault in one boss. That’s some luck right there. Posted: 04 Dec 2019 11:41 PM PST
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Posted: 05 Dec 2019 10:37 AM PST
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Posted: 05 Dec 2019 05:22 PM PST
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Please tone down the environmental effects on gear as well as weapon finish degradation Posted: 05 Dec 2019 11:04 AM PST I like it as a feature but having your gun look so shit as soon as you get out of your menu is lame. And having your black boots look like Timbs after going for a wee hike is also extremely un-cash money. Thanks... [link] [comments] | ||
Teammates' IR lasers still hasn't been fixed Posted: 05 Dec 2019 07:40 AM PST Seems like such a small thing, but it's essential for no hud players when in a team alongside an actual compass. Can we expect this to be fixed anytime soon? [link] [comments] | ||
Rainbow Six is confirmed to be in the same universe as Ghost Recon so why not add Nokk - Day 3 Posted: 05 Dec 2019 03:30 PM PST
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So about the sick people in erewhon.... Posted: 05 Dec 2019 11:40 AM PST FOR THE LOVE OF GOD STOP MAKING THEM COUGH LIKE THEY HAVE WHOOPING COUGH. I CAN'T GO ANYWHERE WITH THE INCESSANT COUGHING. I'M GOING TO SHOOT THEM ALL [link] [comments] | ||
Daily reminder that the thumbstick deadzone makes aiming feel clunky and horrible. Posted: 05 Dec 2019 07:23 AM PST I understand it's supposed to feel like the players are "heavy" but it doesn't work. The deadzone has to be around 10% even when the setting is at None. This it's not imaginary. It's not made up. A decent amount of people have brought this to light and nothing is ever acknowledged by the devs. Please, devs, your accuracy settings have an ADVANCED option, give us more than 3 options for our deadzone... Because when you say it's "None" when there is a clear centimeter of stick movement before Nomad moves, there is a problem. I can understand that the LEFT thumbstick has a deadzone to make characters feel heavy. But to add such a horrible deadzone (or input lag, whatever) to the RIGHT stick makes aiming absolutely horrible. It doesn't feel "realistic", it feels clunky and unpolished. EDIT: I will be posting this every day, as this has been a problem that has existed for a very long time. I'm asking the community to join me in doing so or at least making this known by the devs. There is absolutely no way this clunky aim is intended. [link] [comments] | ||
Posted: 05 Dec 2019 11:54 AM PST
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Posted: 05 Dec 2019 11:02 AM PST If you guys can add in Teammates then I think this can be done to an Ops Core and a Crye helmet https://imgur.com/gallery/0YSQ0ab [link] [comments] | ||
Posted: 05 Dec 2019 01:05 PM PST
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SPETSNAZ I SERVE LORD TACHANKA Posted: 05 Dec 2019 06:58 PM PST
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It's amazing how beautiful Wildlands is in 2019 still. This isn't even on 4K. Posted: 05 Dec 2019 04:58 AM PST
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Has Ubisoft officially responded to the Battle Rewards debacle? Posted: 05 Dec 2019 08:21 AM PST
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my shitty gargoyle guide, dont open if you weant tofigure it out yourself. Posted: 05 Dec 2019 01:08 PM PST | ||
Posted: 05 Dec 2019 05:31 PM PST So I personally haven't played the division but I wanna know what y'all think. Who would win, one ghost or one division agent? Bias aside, I think GR would win, I mean they took down an entire cartel without even being found out about besides by Sueno. [link] [comments] | ||
Posted: 05 Dec 2019 01:38 PM PST
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