• Breaking News

    Sunday, December 6, 2020

    Ghost Recon - According to Geoffrey Bire's artwork, there was supposed to be a real-time in-game map:

    Ghost Recon - According to Geoffrey Bire's artwork, there was supposed to be a real-time in-game map:


    According to Geoffrey Bire's artwork, there was supposed to be a real-time in-game map:

    Posted: 06 Dec 2020 08:40 AM PST

    i remember these seeing these memes about a year ago on this sub and since then nothing has changed regarding ridiculous cosmetic requests every single day

    Posted: 06 Dec 2020 03:33 PM PST

    Kind of when I play, but definitely when my kid plays...

    Posted: 06 Dec 2020 01:12 PM PST

    My friend just got into Breakpoint for the first time and made this pretty cool edit of one of his screenshots.

    Posted: 05 Dec 2020 10:46 PM PST

    Am I ... the bad guy?

    Posted: 06 Dec 2020 05:10 PM PST

    Currently on my way to lvl 20 assault and getting the judge gear set and AR. Im currently on lvl 16 and have the gloves,shirt, and pants. So far the assault challenges arent that bad except for the "kill specific amount of enemies without getting shot" challenges. They can go kill themselves.

    Posted: 06 Dec 2020 05:13 PM PST

    Golem island is a photomode paradise

    Posted: 06 Dec 2020 12:23 PM PST

    Splattered

    Posted: 06 Dec 2020 10:31 AM PST

    Alot of effort to get a fleeing Bagman

    Posted: 06 Dec 2020 08:37 AM PST

    Bodarks moving in

    Posted: 06 Dec 2020 03:37 PM PST

    When the environment and the buildings assist in concealment

    Posted: 06 Dec 2020 06:14 PM PST

    GR Breakpoint / Sling animations

    Posted: 06 Dec 2020 07:12 AM PST

    What is your favorite Breakpoint mission?

    Posted: 06 Dec 2020 03:43 PM PST

    For me, I think it would be The Manticore mission from Red Patriot because you have a stealth water insertion into a base, then a demolition part and finally a HVT neutralization. Pretty diverse and realistic. But I also loved Snow Trail. Great gameplay idea, great execution and great vibe in this ghost town covered in snow.

    What's yours?

    submitted by /u/Azadanon
    [link] [comments]

    Cool guys don’t look at explosions

    Posted: 06 Dec 2020 04:51 PM PST

    Members from the SCP Foundation MTF Epsilon-6 (Village Idiots) moving to investigate sightings of [REDACTED]. (Outfits inspired by Evan Royalty's SCP: Overlord)

    Posted: 05 Dec 2020 10:12 PM PST

    We had perfect coordination on this beach insertion

    Posted: 06 Dec 2020 06:19 PM PST

    Fuck this guy

    Posted: 06 Dec 2020 05:04 AM PST

    GRBP - Walker poster (OC)

    Posted: 06 Dec 2020 12:36 AM PST

    Line em up!

    Posted: 06 Dec 2020 08:06 AM PST

    Weapon & Attachment Matrix updated for TU 3.0.3

    Posted: 06 Dec 2020 11:26 AM PST

    Was able to finish grinding all the classes to 20 on Thanksgiving, so able to update with the newly available outside the raid weapons. Was taking so long I thought they'd announce the next live event, which will probably introduce more weapons, before I was finished. Maybe I have to post it first, so...

    The pattern of strange choices that may or may not be bugs continues. As someone else recently posted you can put an underbarrel grenade launcher on two Vector variants. Well you can also put a bipod on two other SMGS for some reason, and a few still have their weird long barrel options. The one I'm going to definitely call a bug is the loss of the ability to specify any muzzle for the UMP CQC, which is typically only a trait of integrally suppressed weapons (and sometimes not even then). All in all, compatibility is still a mess, and who knows if it's intentional and they're just adding things as they solve model clipping issues and such or if someone still can't get their object classes and lists straight.

    There are still unidentified weapons as well, likely some at least coming with the next live event, but the count is definitely bugged. My Objectives shows I have 12 active, but the ones I'm missing (8 raid boss, 1 pvp, 2 bugged ghost coin) only total 11. Since we know the attachment count is still bugged, as are four missing VIP Profiles...

     

    • Objectives: 164
    • Free in Game: 123 (includes Terminator, Battle Pass, formerly Raid exlusive)
    • Ghost War PvP: 1
    • Raid exclusive: 8 (boss weapons)
    • Live Event: 1 (only Resistance)
    • Reward/Edition Exclusive: 7
    • Ghost Coin Store: 17
    • Unknown: 7

     

    Direct sheet link: https://docs.google.com/spreadsheets/d/10rp8jUFN_bsS6JS8Xtntsu3qb67A08O4TuPNndzxRRs/

    Colors based on their source, so light red is original Raid now with alternate (see Location & Stat tab), dark red is still Raid exclusive (boss weapons), purple is PvP, light orange is Ghost Coins, dark orange is Ultimate, gold is Gold, the green is Events, light blue is Club rewards.

     

    Original post: https://reddit.com/r/GhostRecon/comments/ft8ec9/weapon_attachment_matrix_and_location_guide/

    Version 2 post: https://reddit.com/r/GhostRecon/comments/hxcn3q/weapon_attachment_matrix_crafting_guide_updated/

    Version 3 post: https://reddit.com/r/GhostRecon/comments/jb4sds/weapon_attachment_matrix_updated_for_tu_300/

    submitted by /u/ac1dchylde
    [link] [comments]

    If I can't talk to a mission objective then no one can

    Posted: 06 Dec 2020 10:05 AM PST

    Finally gave photomode a shot

    Posted: 06 Dec 2020 06:16 PM PST

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