Ghost Recon - Weapon & Attachment Matrix updated for TU 3.0.0 |
- Weapon & Attachment Matrix updated for TU 3.0.0
- I’ve always liked the precision of that air strike
- Turns out Flycatcher can’t actually fly
- Is this one of Nomads helicopters on golem island? I found it in sector 2
- Can we get all these in Breakpoint, especially the frogman helmets, those look sick.
- Love the photomode
- HMMWV=Feels
- Iron man's jericho missile in wildlands whaaaaatttt!!!!
- Several division agents were called into Bolivia.
- It doesn't happen enough, but getting hunted is awesome
- Disappearing radios. Why? And why cant we have them?
- Night prowler
- Wish we had better gas mask and something to make sure are head isn’t exposed and maybe like a gas zone
- Can i have a F in the chat?
- They see me Rollin'
- I have never played the original until now, this is so insane I can't believe how much I have to take my time and plan, I love this.
- Got some neat screenshots while I was playing Wildlands tonight
- "Vasily" this person exists
- Breach, Bang, Clear: Tier one asset from Task Force Midnight makes entry on a target building as his teammates gain entry elsewhere.
- Found this area in an Aamon testing site. *"Testing."*
- Excuse me sir, you're going 3mph over the speed limit
- Please give us the option to change the pouches on our vests
- Can you put that thing in a gangway? Even without the skull, all black and two holes as on wildland
- HALO infil complete, closing on Zakhaev's silo.
- Which do you like better? 1 or 2?
Weapon & Attachment Matrix updated for TU 3.0.0 Posted: 14 Oct 2020 10:07 AM PDT A couple of attachments were tweaked, no detailed change log because too many new guns and changes and not enough time. I did note +15% Range going to +10% on a few things, and one of the grips that used to be all positives had a recoil flip (was both decreased, now one direction is increase while the other stayed decrease). A lot of the new stocks have positive attributes, some have none. Still a number of inconsistencies and errors, including some new ones (long barrel MP5 anyone?). The whole 'weapons of the same family share' thing isn't nearly as consistent as one might hope. They did do some significant expansion of underbarrel compatibility, but I certainly wouldn't use the word 'universal' to describe it. Long story short, if you tend to build a weapon config and just use it and never change or check, you might want to revisit it to make sure you're optimized if you care about stats (and think they do anything) and not just appearance.
Direct sheet link: https://docs.google.com/spreadsheets/d/1s5MxsP8Eb-afN6i0ZzW9Ka2qj0fHGHu2-gjZT_6TOTY/ Colors based on their source, so red is Raid, purple is PvP, light orange is Ghost Coins, dark orange is Ultimate, gold is Gold, the green is Events, light blue is Club rewards. Original post: https://reddit.com/r/GhostRecon/comments/ft8ec9/weapon_attachment_matrix_and_location_guide/ Version 2 post: https://reddit.com/r/GhostRecon/comments/hxcn3q/weapon_attachment_matrix_crafting_guide_updated/ [link] [comments] | ||
I’ve always liked the precision of that air strike Posted: 14 Oct 2020 02:30 PM PDT
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Turns out Flycatcher can’t actually fly Posted: 14 Oct 2020 09:57 AM PDT
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Is this one of Nomads helicopters on golem island? I found it in sector 2 Posted: 14 Oct 2020 03:01 PM PDT
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Can we get all these in Breakpoint, especially the frogman helmets, those look sick. Posted: 14 Oct 2020 11:27 AM PDT
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Posted: 14 Oct 2020 01:48 AM PDT
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Posted: 14 Oct 2020 05:35 PM PDT
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Iron man's jericho missile in wildlands whaaaaatttt!!!! Posted: 14 Oct 2020 07:49 AM PDT
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Several division agents were called into Bolivia. Posted: 14 Oct 2020 04:40 PM PDT
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It doesn't happen enough, but getting hunted is awesome Posted: 14 Oct 2020 03:12 PM PDT
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Disappearing radios. Why? And why cant we have them? Posted: 14 Oct 2020 02:08 PM PDT
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Posted: 14 Oct 2020 09:32 AM PDT
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Posted: 14 Oct 2020 03:07 PM PDT
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Posted: 14 Oct 2020 07:32 PM PDT
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Posted: 14 Oct 2020 05:40 AM PDT
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Posted: 14 Oct 2020 03:12 AM PDT
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Got some neat screenshots while I was playing Wildlands tonight Posted: 14 Oct 2020 09:03 PM PDT
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Posted: 14 Oct 2020 03:42 PM PDT So I recently read the bio for Vasily and ubisoft might might not have done this intentionally, but his bio matches that of an actual ranger minus the whole becoming a ghost part, its pretty spot on. [link] [comments] | ||
Posted: 14 Oct 2020 02:43 AM PDT
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Found this area in an Aamon testing site. *"Testing."* Posted: 14 Oct 2020 04:38 AM PDT
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Excuse me sir, you're going 3mph over the speed limit Posted: 14 Oct 2020 03:09 AM PDT
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Please give us the option to change the pouches on our vests Posted: 14 Oct 2020 04:18 AM PDT Rather than each weapon having pre-assigned pouches it would be way better to just choose the pouches ourselves, cycling through the options with the 'blouse boots' function. My reasoning is I usually play as a sniper, but for mobility and infil I prefer to run with a DMR, the assault pouches just don't work with it and it'd be much better to have the sniper pouches instead. I'd imagine it may make it easier for ubi also, as vests & weapons would no longer have to be linked [link] [comments] | ||
Can you put that thing in a gangway? Even without the skull, all black and two holes as on wildland Posted: 14 Oct 2020 08:23 AM PDT
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HALO infil complete, closing on Zakhaev's silo. Posted: 14 Oct 2020 12:05 AM PDT
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Which do you like better? 1 or 2? Posted: 13 Oct 2020 09:21 PM PDT
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