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    Saturday, October 24, 2020

    Ghost Recon - Was browsing Turkish eBay and found this gem

    Ghost Recon - Was browsing Turkish eBay and found this gem


    Was browsing Turkish eBay and found this gem

    Posted: 24 Oct 2020 10:13 AM PDT

    Mow 'Em Down

    Posted: 24 Oct 2020 03:21 PM PDT

    The Cartel Magician

    Posted: 24 Oct 2020 03:06 PM PDT

    Breakpoint Gameplay Experience: The Lone Sniper Challenge

    Posted: 24 Oct 2020 03:16 PM PDT

    Seeing as how I'm obsessed with getting immersive sniper gameplay, I thought I'd outline how I've been playing as of late in order to boost my experience and challenge in the game while I wait for SGW Contracts 2.

    The Goal:

    Create an immersive, challenging experience for snipers that also enhances realism without being TOO overbearing, as well as being adaptable to people of a variety of skill levels.

    Difficulty settings:

    First, you'll want the following set for your Ghost Experience settings:

    • Gear Level: Off
    • Difficulty - Tactical: Elite
    • Interface: Minimal
    • Social & Bivouacs: Restricted
    • Exploration Mode: Not Guided

    You may notice I didn't include the Difficulty - Enemies setting. That's where you'll set things based on YOUR needs. I personally play on Normal because I have physical handicaps that make faster reactions difficult for me, but feel free to crank it (or even drop it down)! This is the main point of adaptability here. I'll note the second further into it.

    Also, no AI teammates allowed! This is embracing the idea of being stuck behind enemy lines here, alone. No spotters. If Breakpoint ever allows you to just take along 1 AI teammate, I might get behind that, but having a team of 3 others makes the game way too easy to cheese (seriously, I cleared a Wolf camp just by having my AI teammates sync shot everything while I hovered around with a drone).

    The equipment:

    You've got one rifle here, and for the challenge, I picked a rifle that will allow you to get an immersive experience. Here's what you'll use, and how you'll load it out:

    • Rifle: Recon A1
    • Optics: TARS101
    • Bottom Rail: Bipod
    • Side Rail: None
    • Muzzle: Control Shield or Break, but NO SUPRESSOR.

    You may be thinking.. Wait, why skip the suppressor?

    Because in the real world a .338 rifle would not go unnoticed being fired 30 meters of a person suppressed (yes, it gets detected at 29 meters in Breakpoint - see my notes below for links to my guides that include all that data and more). In fact, even the 201 meter detection range when unsuppressed is suspicious. So, we skip it. This encourages longer-range shots and more careful planning of your shooting positions (also encouraging you to shoot & move).

    The Recon A1 is the rifle of choice with the loadout suggested because fully maxed it'll line up with the reticle pretty well; See my immersive sniper guide linked at the bottom of this.

    For the pistol, take whatever you like. This can be suppressed, although it does break immersion a bit per my notes above. I personally rock the 5n7.

    Class, skills & tools:

    Class-wise, the Panther is my go-to. Once again, see links below for more on why. Otherwise, I'd say Pathfinder or Assault: Both are fairly plausible (along with Panther) gameplay wise. Sharpshooter class is a no-no, unless you want to NOT use sensor launcher (which is too magical for this play style, and honestly, armor buster is a bit much, too - no matter how good your hand-loading is, if you see that much of a difference in ballistics, you'll probably break your rifle).

    Skills-wise, you'll want Rolling Thunder, Sensor Hack & Slim Shadow. Do NOT take Ballistic Advantage, because that'll interfere with the ranging of the rifle. I'd suggest not changing these out for additional immersion.

    For tools, this was a hard one to determine. Stims, binoculars (for getting range to targets) and sync shot drones are the core. That leaves you 1 slot to customize to your liking. I typically carry mines to cover lines of retreat and handle vehicle choke points, but the question is.. Should you be allowed to swap out stuff as-needed?

    I say yes, as long as you're not in the middle of an engagement. If you're outside a camp or undetected and not anywhere near enemies, go ahead. If you're in the middle of a firefight, I'd call it cheating.

    The only no-no is the sensor grenade: You're not rocking fancy optics that allow you to actually see enemies behind walls and the like.

    General gameplay requirements:

    The main thing that isn't controllable by Ghost Experience settings is this: No helicopters. You're a sniper, not a pilot, and helicopters are insanely difficult in the real world. Everything else is fair game.

    However, if you've got difficulty operating vehicles or holding down keys to move for longer amounts of time, feel free to allow limited use of them.

    Fast travel is allowed: Erewhon can pick you up and drop you anywhere you need to go. Pretty much any place you'll need to hit is within around 1km of a bivouac.

    Feel free to pick up enemy weapons in the field, but no swapping of attachments! What you pick up is what you use. Also, pro tip: Remember where you dropped your sniper rifle in case you need to use it before you head back to Erewhon to get another one :)

    That's the guide! Let me know your thoughts. Been enjoying playing this way for a while, and it's really made the game much more slower paced and challenging.

    Guides and information noted above:

    Pathfinder Vs. Sharpshooter: https://ghostgamer.news/ghost-recon-breakpoints-pathfinder-vs-sharpshooter/

    Immersive Sniper Guide (covers the details of the Recon A1 and TARS101): https://ghostgamer.news/ghost-recon-breakpoint-immersive-sniper-guide/

    My full guide list (including sniper rifle & DMR evals): https://ghostgamer.news/ghost-recon-breakpoint-guide-list/

    submitted by /u/classicwfl
    [link] [comments]

    AI teammate without useless secondary weapon

    Posted: 24 Oct 2020 10:10 AM PDT

    Um.....

    Posted: 24 Oct 2020 05:53 PM PDT

    Bolivia is magical place

    Posted: 24 Oct 2020 04:46 PM PDT

    My best screenshots from a recent play session

    Posted: 24 Oct 2020 03:07 PM PDT

    Slow motion

    Posted: 24 Oct 2020 04:04 PM PDT

    When Ubisoft isn’t doing cross over DLCs so you take it into your own hands. A full squad with a Ghost, a 4th Echelon member a Division soldier and a team Rainbow Recruit

    Posted: 24 Oct 2020 09:35 AM PDT

    Why don't I have snow effects on PC Breakpoint? My friend has them but I don't. I've looked around in settings and online but can't find anything.

    Posted: 24 Oct 2020 01:24 PM PDT

    Got a bunch of notifications saying I have a lot of new stuff unlocked from the Ubisoft club but only some of it is unlocked.

    Posted: 24 Oct 2020 06:18 PM PDT

    Why is this happening? It's for Wildlands.

    submitted by /u/SloppyJoeGilly2
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    DO NOT UPGRADE THE M4A1 SCOUT, when stock your shots will line up almost perfect with the stadia lines on most scopes. If you upgrade it they will no longer match ( scope in image is dual scope)

    Posted: 24 Oct 2020 08:52 AM PDT

    Everyone's obsession with this shirt? While playing pvp, which is broken as hell BTW, almost everyone i came across was chasing this shirt. Im not sure I understand the appeal. Just curious if someone could shed some light.

    Posted: 24 Oct 2020 07:10 PM PDT

    Dropped him! Kill confirmed

    Posted: 24 Oct 2020 01:02 PM PDT

    Im sure its been asked before, but please Ubisoft, add body dragging. I beg of you.

    Posted: 24 Oct 2020 12:38 PM PDT

    Half the point of moving bodies is to get your injured teammates out of the line of fire so you can heal them. As of right now, you are usually more likely to be able to survive the revive animation than the lengthy "body grab, stand straight up in the middle of a firefight" animation.

    I DONT CARE IF I MOVE AT A SNAILS PACE WHILE DRAGGING A BODY. Just dont make me stand in the open for 7 SECONDS while under fire.

    MY CAPITALS ARE FOR EMPHASIS, I AM NOT YELLING. THANK YOU FOR COMING TO MY TED TALK.

    submitted by /u/satrius
    [link] [comments]

    Providing Overwatch

    Posted: 24 Oct 2020 03:13 PM PDT

    Beautiful scenery

    Posted: 24 Oct 2020 03:08 AM PDT

    Ghost Recon Future Soldier + Ghost Recon Wildlands + Ghost Recon Breakpoint = Ghost Recon Legacy

    Posted: 24 Oct 2020 02:13 PM PDT

    This is my next Ghost Recon. What is yours???

    submitted by /u/SCLINY
    [link] [comments]

    Snow/Dirt Effects

    Posted: 24 Oct 2020 06:56 PM PDT

    Since I bought Breakpoint on Ps4, the snow effects haven't showed up. Anybody know why?

    submitted by /u/TwistThisRamz
    [link] [comments]

    An edit of this great shot taken by u/Dop3Dawg! This was so fun to edit ��

    Posted: 24 Oct 2020 04:36 PM PDT

    Fury conducting night raids with Outcast Raiding Party.

    Posted: 24 Oct 2020 01:23 PM PDT

    Anybody know what helmet this is? Saw it on one of my friends' character.

    Posted: 24 Oct 2020 03:10 AM PDT

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