Ghost Recon - When an undiscovered island, cut from civilization and has its own society, have unlimited access to oil |
- When an undiscovered island, cut from civilization and has its own society, have unlimited access to oil
- The Wildlands
- Current set up
- me when i see the people asking for a zombie mode in reddit and the ubisoft forums
- Young and Old, working together.
- US and Canadian Special Forces take out the Infamous cartel sniper "El Yeti"
- Pls ubisoft
- Just wanna point out that the secondary Weapons of the AI is meaningless and exists only to cover up the incompetence of the Devs... Sync-Shot are 100/100 a hit and silence even without suppressors...
- I'd love to be able to select *both* weapons for my AI teammates; Guns would either qualify for 'sync-shot' -- or not. If a teammate doesn't have at least one equipped, they can't join in. It would add a lot of flavor to our teammates imho.
- Bug: stairs walking animation
- Insert "Surprise MF'r" gif here.
- Don't move
- Saw a post of someone making a Bolivian special forces unit in wildlands and I tried remaking his outfit in Breakpoint (Reference photo in comments)
- I will always be the hunter, never the hunted.
- 5.11 Flag Bearer Hat Attainable in Immersive? Location?
- Request to Ubisoft: Communicantion
- Wanted to share my load outs and see what you guys think. Pulled a lot of inspo from BPRE. Enjoy feedback and questions welcome
- Predator Kill PB ~2:29
- I know this is a video game but in real Combat would you consider it kind of a dick move to camp near a fallen soldier's body waiting for someone to come revive him so you can shoot that person?
- The lighting and atmosphere of Wildlands was much more immersive, in my opinion
- Tactical gaming community ?
- The only thing missing is my coffee
- My Homebrew Loadout System for Wildlands
Posted: 22 Aug 2020 05:57 AM PDT
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Posted: 22 Aug 2020 05:39 PM PDT
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Posted: 22 Aug 2020 11:06 AM PDT
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me when i see the people asking for a zombie mode in reddit and the ubisoft forums Posted: 22 Aug 2020 11:10 AM PDT
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Young and Old, working together. Posted: 22 Aug 2020 11:20 AM PDT
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US and Canadian Special Forces take out the Infamous cartel sniper "El Yeti" Posted: 22 Aug 2020 07:11 PM PDT
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Posted: 22 Aug 2020 07:02 PM PDT
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Posted: 22 Aug 2020 05:04 AM PDT
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Posted: 22 Aug 2020 11:01 AM PDT
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Posted: 22 Aug 2020 03:36 PM PDT Looks like the slide down animation triggers too soon. Without even running [link] [comments] | ||
Insert "Surprise MF'r" gif here. Posted: 22 Aug 2020 11:58 AM PDT
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Posted: 22 Aug 2020 06:33 AM PDT
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Posted: 22 Aug 2020 02:41 PM PDT
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I will always be the hunter, never the hunted. Posted: 22 Aug 2020 10:11 AM PDT
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5.11 Flag Bearer Hat Attainable in Immersive? Location? Posted: 22 Aug 2020 06:03 PM PDT I've read a few posts that it was only if you had gear score on. Looked at the shops, been opening crates in the world... no luck. [link] [comments] | ||
Request to Ubisoft: Communicantion Posted: 22 Aug 2020 05:41 AM PDT To Ubisoft, Thank you for everything that you've done for the community, I joined at Wildlands and pre-ordered Breakpoint and there's been a lot of good communication, the feedback emails/forms were good to get feedback on. One request I have and I think a lot of others would like is just more communication, you guys are definitely not Rockstar with Red Dead Online and do listen to our feedback like with the Live Event but I think more open conversation like on Reddit with Devs etc would be really beneficial. It's more relaxed and free flowing than a form and a lot of the posts on here criticising the game do come from loving the game and wanting it to be the best it can be. I think if the community had more transparency with what goes on at Ubisoft then there would be a lot more of a sense of how upcoming updates might be received or how the game could be tweaked before they're released. And even with the company as a whole, like what is the process for updates etc getting released? Or if someone in the Dev team has an idea, what is the process from idea to it getting implemented into the game? I think we'd all love hearing about those kind of things so we know more about it in general and what to expect. Thank you to everyone who worked on the games, we do really love them and thank you to everyone who read this! [link] [comments] | ||
Posted: 22 Aug 2020 08:14 AM PDT
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Posted: 22 Aug 2020 09:40 AM PDT
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Posted: 22 Aug 2020 12:03 PM PDT | ||
The lighting and atmosphere of Wildlands was much more immersive, in my opinion Posted: 22 Aug 2020 09:00 AM PDT | ||
Posted: 22 Aug 2020 05:47 PM PDT Is there a group of people that play this like F.I.S.T on YouTube ? Looking for a displayed to find 18+ aged players that use mic's and tactics. On ps4 if anyone could point me in the right direction it would be greatly appreciated! [link] [comments] | ||
The only thing missing is my coffee Posted: 22 Aug 2020 01:41 PM PDT
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My Homebrew Loadout System for Wildlands Posted: 22 Aug 2020 08:54 AM PDT I've spent quite a long time going through all the weapons and attachments in Wildlands and tried to contort this game's bonkers weapon balance into a cohesive weapon loadout system. I'm the type of person that wants every weapon and attachment to have a purpose, so I do this for a lot of games to try and make it more fun and challenging for myself! Below is the final product I just finished this morning. I also included my head canon re-chamberings of the weapons to try and make the crazy damage numbers make some form of vague sense. Ghost Recon Wildlands Loadout System
Sidearms:
Shotguns:
SMG:
Assault Rifles:
Sniper Rifles:
Machine Guns:
I've also done this for Rage, Far Cry 3, 4, and 5, and MGSV. Each game requires a unique approach. [link] [comments] |
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