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    Friday, January 17, 2020

    Ghost Recon - i did a stupid

    Ghost Recon - i did a stupid


    i did a stupid

    Posted: 17 Jan 2020 12:37 PM PST

    All new! Made with real milk chocolate!

    Posted: 17 Jan 2020 06:49 AM PST

    Absolutely NOBODY:

    Posted: 17 Jan 2020 01:47 AM PST

    *Hisses silently*

    Posted: 17 Jan 2020 02:40 AM PST

    About that update.....

    Posted: 17 Jan 2020 10:52 AM PST

    “Kaz...I’m already a demon...”

    Posted: 17 Jan 2020 03:51 AM PST

    Ubisoft revamps editorial team to make its games more unique

    Posted: 17 Jan 2020 02:19 PM PST

    Breathtaking

    Posted: 17 Jan 2020 02:31 PM PST

    So many different optics in existence. All you have to do put them in game and is let us use them as we please

    Posted: 17 Jan 2020 05:42 AM PST

    Innocent civilian dies in hit in run

    Posted: 17 Jan 2020 09:16 AM PST

    “We have a Cobra down, I repeat we have a cobra down Deadly this is outlaw do you copy!”

    Posted: 17 Jan 2020 05:59 PM PST

    My first landscape shot did I do good? i’ll take feedback

    Posted: 17 Jan 2020 08:22 PM PST

    Its happening

    Posted: 16 Jan 2020 09:55 PM PST

    Ghost Recon 2001 Farm vibes

    Posted: 17 Jan 2020 07:28 PM PST

    Should enemies be allowed to deploy smoke grenades?

    Posted: 17 Jan 2020 05:54 AM PST

    I thought it'd be a neat idea to have certain enemy archetypes (like squad leaders) deploy smoke grenades on contact.

    It would add another dynamic element to firefights and allow the enemy AI to break line of sight with the player. You could go even further and have the smoke disable any pre-existing markers on enemies that are occluded by it.

    submitted by /u/MajorianusAugustus
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    Huh. That’s not ominous at all...

    Posted: 17 Jan 2020 11:53 AM PST

    Ubisoft reacting to any issue in BP

    Posted: 16 Jan 2020 09:48 PM PST

    I see everyone on Team Fury,but Alicia Diaz anyone?

    Posted: 17 Jan 2020 08:37 PM PST

    Level 300 Tactical Boots!

    Posted: 17 Jan 2020 12:44 AM PST

    High GS items outside of raid?

    Posted: 17 Jan 2020 08:19 PM PST

    I know as of right now the only way to get items higher than a 250 GS is the raid but do you think with this next update that Ubisoft will increase the Gs of the items that drop in the general loot pool? All the blueprints we get from the raid are useless seeing as they only craft at a 250 GS along with all the weapons we get from the general loot pool/open world.

    I'm hoping with the next update we don't have to grind the raid every week just to get high enough GS items.

    submitted by /u/xFR0STYYYx
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    The fog in BP is creepin’ me out

    Posted: 17 Jan 2020 02:15 PM PST

    Early morning shenanigans

    Posted: 17 Jan 2020 08:12 PM PST

    They need to speed up and rework these animations

    Posted: 17 Jan 2020 08:05 AM PST

    The reload animations are too slow and unbelievable. The characters have no sense of urgency when they're reloading in a fire fight. The same when he's aiming his weapon. Nomad is walking way to slow when ADS. Slow is smooth. Smooth is fast. You're in a fire fight, you need to move fast.

    Nomad is a professional operator, he doesn't need to pull back the charging handle everytime he reloads. The bolt automatically locks back when the magazine is empty. All you have to do is drop the mag, put a new one in, and press the bolt release.

    If ubi can't make new reload animations, just speed it up. If it's a balance issue, just have them take off some of the restrictions on the enemy AI and speed up the movement animations when ADS.

    EDIT:

    I hope they can include this in a future patch. Seems like an easy fix. But I wouldn't know; I'm not a game developer.

    submitted by /u/mrnacho69
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    Any Spanish speaking players.

    Posted: 17 Jan 2020 07:50 PM PST

    Any Spanish speaking players out there want to join the Raid tomorrow 8am Pacific Time let me know. PlayStation

    JUGADORES QUE HABLEN ESPAÑOL QUE QUIERAN JUGAR MAÑANA A LAS 8Am TIEMPO PACIFICO DÍGANME. PlayStation

    submitted by /u/GameEngine3
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