Ghost Recon - [Update] TU 1.1.0 |
- [Update] TU 1.1.0
- Sick gunsmith update bro
- Unending Badassery 2: Electric Booagloo
- Took me forever to set up this shot
- Can we get some rattle can paint for weapons and gear (helmets)
- Cross-Comm glasses are the shit (GR Wildlands)
- Why does Nick Cannon look like a random dude in Erewhon with obnoxious colored armor?
- It's nothing major but I think it would be a cool little detail to have bipods open up while prone or aiming over cover.
- Installed WL again for ghost mode. I miss the acog on pretty much anything. Looking at you Ubi...
- I've missed wildlands pvp
- My time in Bolivia
- Patch delayed: Another month of Heed Shats...
- THEY’RE IN THE TREES! (Ghost Recon Wildlands)
- Don’t know if anyone has posted this yet.
- Collateral damage kills
- Nomad
- Why can't we create taskforces in Breakpoint ?
- Shout out to all the great players I've connected with online this past week.
- What is your favorite song/songs to go all in while wrecking havoc on camps and patrols?
- Would it be possible to implement push-to-talk comms and proximity chat?
- Medic has to be the most infuriating class to use.
- Walking backwards
- I am too stupid for this story...
- Any chance of getting more crosshair options in later fixes?
Posted: 16 Dec 2019 09:03 AM PST Ghosts, In our December Update we announced that we would have our next TU, 1.1.0, live on the 18th. After careful consideration by the development team, we are choosing to delay the release of the TU until the latter half of January to ensure its quality. Our goal is to deliver you polished content and meaningful bug fixes, to do that we need a little more time. This means that the Terminator Live Event and the fixes referenced in the monthly update will be coming to you in the new year. We appreciate your patience and understanding as we put the final touches on TU 1.1.0. /The Ghost Recon Team [link] [comments] | ||
Posted: 16 Dec 2019 04:43 AM PST
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Unending Badassery 2: Electric Booagloo Posted: 16 Dec 2019 01:08 PM PST
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Took me forever to set up this shot Posted: 16 Dec 2019 06:47 PM PST
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Can we get some rattle can paint for weapons and gear (helmets) Posted: 16 Dec 2019 07:19 AM PST
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Cross-Comm glasses are the shit (GR Wildlands) Posted: 16 Dec 2019 11:53 AM PST
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Why does Nick Cannon look like a random dude in Erewhon with obnoxious colored armor? Posted: 16 Dec 2019 06:49 PM PST
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Posted: 16 Dec 2019 07:56 AM PST | ||
Installed WL again for ghost mode. I miss the acog on pretty much anything. Looking at you Ubi... Posted: 16 Dec 2019 08:32 AM PST
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Posted: 16 Dec 2019 05:57 PM PST
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Posted: 16 Dec 2019 10:24 AM PST
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Patch delayed: Another month of Heed Shats... Posted: 16 Dec 2019 12:39 PM PST
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THEY’RE IN THE TREES! (Ghost Recon Wildlands) Posted: 16 Dec 2019 10:27 AM PST
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Don’t know if anyone has posted this yet. Posted: 16 Dec 2019 05:19 AM PST
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Posted: 16 Dec 2019 06:18 PM PST Is there a reason collateral kills are impossible in this game? It makes no sense that i can use my recons ult for armor piercing rounds that load into the m93 and will penetrate a concrete bunker wall and still get a kill in 1 hit whereas you cant use the exact same method to get 2 kills with 1 bullet? [link] [comments] | ||
Posted: 16 Dec 2019 04:36 PM PST How many years of working out, starting at an average build, do you guys think it would take to get to the same size as Nomad? [link] [comments] | ||
Why can't we create taskforces in Breakpoint ? Posted: 16 Dec 2019 05:58 PM PST If this was added, a filter could be added to Erewhon to only show taskforce members for players with different playstyles [link] [comments] | ||
Shout out to all the great players I've connected with online this past week. Posted: 16 Dec 2019 02:01 PM PST If there's one positive thing to come out of the raid, its some of the great groups I've happened to get into. I don't think I've had a real negative experience with anyone I've been matched up with and I've been in at least two squads where everyone was patient and helpful; especially when it came to the quantum computer. I came to Breakpoint for the single player experience so even though I've been playing off and on since the technical tests, this was my first extended experience interacting with other players. Hope to match-up with more of you great folks in the future. [link] [comments] | ||
What is your favorite song/songs to go all in while wrecking havoc on camps and patrols? Posted: 16 Dec 2019 04:00 PM PST | ||
Would it be possible to implement push-to-talk comms and proximity chat? Posted: 16 Dec 2019 11:10 AM PST This would do wonders for communication and would completely remove the issue of annoying random players with all kinds of random background noise. [link] [comments] | ||
Medic has to be the most infuriating class to use. Posted: 16 Dec 2019 10:58 AM PST The time to self revive, time to heal, the annoyance of playing solo and STILL having to throw my boost health packs on the ground to pick them up, and go through a whole animation as long as using a bandage, the health factor is great but the stupid time to use it makes it practically useless to use in a actual fight solo, I'm better off using MK2 syringes at this point and never even touching the self revive. [link] [comments] | ||
Posted: 16 Dec 2019 07:25 PM PST Only if they put the walking back movement from wildlands and implemented it into the new movement system in breakpoint since it would be easier than always aiming done sight to check your 6 [link] [comments] | ||
I am too stupid for this story... Posted: 16 Dec 2019 09:03 AM PST Ok, help me out. So the submarine had UAVs that are able to kill the world leaders and theoretically will throw the world in reign. So nomad is storming the harbor and the submarine is escaping but got attacked and sunk by the drones who stopping everyone from getting on and off the island. So why did they sacrifice their super important submarine if they arent sure if they can leave the island save? Whats with the drone swarm in general? What was the purpose of the Virus anyway if no one is controlling the swarm? What does the Virus other then make them independent? The first half of the game was fine but the last half of the story was just some strange tasks without any real impact just some busy work for other people. Anyway what do I miss here? [link] [comments] | ||
Any chance of getting more crosshair options in later fixes? Posted: 16 Dec 2019 07:37 AM PST I like playing with basically no HUD, but I would like to have the option for a simple dynamic dot as my crosshair or something with a smaller signature in order to still be effective in 3rd person [link] [comments] |
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